A while ago, I came up with an idea for how to let the mapper create encounters that were random, but in a controlled way (so that the mapper has control over the "worst case" scenario). It can be used to:
- Randomly select a monster or an item from a group and put it at a specific location ...
Search found 266 matches
- Sat Apr 10, 2010 11:50 pm
- Forum: Mapping
- Topic: Mapping With Randomness
- Replies: 3
- Views: 2549
- Sat Apr 10, 2010 11:33 pm
- Forum: QuakeC Programming
- Topic: Bounding Box Too Big?
- Replies: 5
- Views: 1811
- Fri Apr 09, 2010 7:20 am
- Forum: QuakeC Programming
- Topic: progdefs.h in FTEQCCGUI
- Replies: 3
- Views: 1348
- Thu Apr 08, 2010 12:20 am
- Forum: Mapping
- Topic: Curves, textures etc
- Replies: 11
- Views: 4655
- Tue Apr 06, 2010 3:55 pm
- Forum: Mapping
- Topic: Curves, textures etc
- Replies: 11
- Views: 4655
Unless you're trying to make it look like a seamless curve (which I think it impossible), the best thing to do is to is to make it a polygon, but with the corners at strategic places. You can go for precision, but it's better if all of the corners are on integer co-ordinates (can cause problems if ...
- Tue Mar 30, 2010 3:15 am
- Forum: Engine Programming
- Topic: Compiling Glquake on windows7
- Replies: 43
- Views: 12818
- Sun Mar 28, 2010 10:43 pm
- Forum: Mapping
- Topic: Random level picking
- Replies: 5
- Views: 2992
- Thu Mar 25, 2010 6:26 pm
- Forum: General Programming
- Topic: Lightmap with higher resolution (hmap2 + standard quake)
- Replies: 8
- Views: 4132
- Thu Mar 25, 2010 3:40 am
- Forum: Mapping
- Topic: Converting Doom maps to Quake
- Replies: 23
- Views: 12395
- Thu Mar 18, 2010 11:47 pm
- Forum: QuakeC Programming
- Topic: Adding new weapons and binary operations...
- Replies: 26
- Views: 5326
- Mon Mar 15, 2010 10:27 am
- Forum: QuakeC Programming
- Topic: Duplicate shake12 / attackb1
- Replies: 1
- Views: 854
- Wed Mar 10, 2010 9:01 pm
- Forum: QuakeC Programming
- Topic: misc_model
- Replies: 23
- Views: 4539
- Sun Feb 28, 2010 10:55 pm
- Forum: QuakeC Programming
- Topic: A "Sound" Question
- Replies: 17
- Views: 3835
- Sat Feb 27, 2010 7:44 pm
- Forum: QuakeC Programming
- Topic: A "Sound" Question
- Replies: 17
- Views: 3835