Search found 193 matches

by Tei
Sat Jul 16, 2005 7:38 pm
Forum: Quake Events
Topic: - QExpo Planning -
Replies: 66
Views: 50168

MauveBib wrote:heh, no. Currently I've just gone the simple route of knocking together the images myself and using javascript to randomly select them. I know that what you suggested can be done with PHP, but I'm not nearly proficient enough for that :p
Its a really nice idea to mix all Quake* stuff. Congrats! :D
by Tei
Fri Jul 15, 2005 1:25 pm
Forum: Quake Events
Topic: QEXPO '05
Replies: 59
Views: 44877

Megazoid wrote:... and don't look at the damn thing for six month, load that sucker up. I bet you sit there going - "Damn, this thing rocks! Did I really make this?" :wink:
Great insignt!
by Tei
Thu Jul 14, 2005 6:54 pm
Forum: Quake Events
Topic: QEXPO '05
Replies: 59
Views: 44877


The big problem is I actually, seriously, absolutely, hate Lunkin's Pigging Bloody Journey - and it's a real effort to even think about working on it. god knows what it must be like to work on games for years, and have to work for hours a day on a project you may be sick of, 'cos it's yours, and ...
by Tei
Thu Jul 14, 2005 1:58 pm
Forum: Quake Events
Topic: QEXPO '05
Replies: 59
Views: 44877

I already have a mini-pet proyect for QEXPO, I will re-release KIU2 with a engine designed for the DID gameplay.

The new version will be much smaller, less units, less maps, but I will try to force more _quality_, more good details.

Done:
- Custom HULL sizes for DID models
- Fixed compatibility ...
by Tei
Tue Jul 12, 2005 8:03 pm
Forum: Quake Events
Topic: QEXPO '05
Replies: 59
Views: 44877

Hehehe.. thanks guys

I will try to re-mod something for august. To have something fun and fresh and playable :D
by Tei
Tue Jul 12, 2005 1:50 pm
Forum: Quake Events
Topic: QEXPO '05
Replies: 59
Views: 44877

Telejano its frezze. Not alive, nor dead.
There are attemps to make another enginemod TomazQuake based, with Ozymandias ideas. But still nothing. Real Life.
I hate Telejano slownees, unstability and general inhability to evolve to something better.
by Tei
Sat Jul 09, 2005 12:07 pm
Forum: General Discussion
Topic: Jaws - mod of the week.
Replies: 12
Views: 5974

Sajt wrote:I never understood Jaws :-(
/me byte Sajt
by Tei
Fri Jul 08, 2005 2:24 pm
Forum: General Discussion
Topic: Jaws - mod of the week.
Replies: 12
Views: 5974

Re: Jaws - mod of the week.

I also love jaws.

These PlanetQuake guys are fun :D
by Tei
Sun Jun 26, 2005 10:37 am
Forum: General Discussion
Topic: drama crap
Replies: 17
Views: 7232

Re: drama crap

I know CheapAlert for YEARS and I think he do too much internet. He sould do less internet and more real life stuff. Like make mods, sex with girlfriend, reading books, kissing his mothers, helping his father with the car wash, etc. Too much internet make people act like drama
or something.
by Tei
Sat Jun 25, 2005 11:50 am
Forum: General Discussion
Topic: drama crap
Replies: 17
Views: 7232

Re: drama crap

OOOPS!!

Looks like you wrote on the wrong window. This its Inside3D forums, no some private webmail.
by Tei
Tue Jun 21, 2005 7:56 pm
Forum: General Discussion
Topic: Signs Of Koth
Replies: 18
Views: 7021

I move all my money to the Mh bank.
by Tei
Tue Jun 21, 2005 1:01 pm
Forum: General Discussion
Topic: Signs Of Koth
Replies: 18
Views: 7021

I am really happy that mappers still generate maps this quality for quake. Its the "artistic" feel most mods lack. Looks the webpage!.. its artistic! Very creative people here. THANKS!
by Tei
Mon Jun 20, 2005 3:29 pm
Forum: General Discussion
Topic: Signs Of Koth
Replies: 18
Views: 7021

Yea. I also hate func guys, but are cool guys :D
I also hate friztquake, but because its booooooooring. Anyways Its a good engine, and I suspect mappers like it because give good FPS and thats all prepuber teenagers and mappers like.

Love to all haters :D
by Tei
Sun Jun 19, 2005 5:07 pm
Forum: General Discussion
Topic: Signs Of Koth
Replies: 18
Views: 7021

Signs Of Koth

I have notice (maybe its old news) another big mappack from these dawn cool mappers out here.

Signs of Koth.

http://kell.spawnpoint.org/


hummm.... :D
by Tei
Wed Jun 15, 2005 8:16 pm
Forum: General Discussion
Topic: File archive
Replies: 17
Views: 6894

Hi!.

Unfortunally,.. all my quake stuff on the comp its installed, and all the zip files are backuped, so theres only lots and lots of dirs. Thats make non-sense.

The DIR list:
http://telejano.berlios.de/option/quakek-LR.txt

The full list (with files):
http://telejano.berlios.de/option/quakek ...