I know that model.
I think yes, I made changes on the skin, but I have no idea of the model author. Lol.
Maybe I can search on my email, or something. Good luck!
Search found 193 matches
- Thu Aug 31, 2006 8:23 pm
- Forum: General Discussion
- Topic: Quake Archive
- Replies: 23
- Views: 9899
- Thu Aug 31, 2006 12:53 pm
- Forum: General Discussion
- Topic: Links please
- Replies: 7
- Views: 2848
- Thu Aug 31, 2006 12:44 pm
- Forum: Engine Programming
- Topic: Compiling Darkplaces...
- Replies: 9
- Views: 7224
Re: Compiling Darkplaces...
Thanks Lord Havoc.
Anyway I really need to fix my system. Seems that dev's like ALSA more because able mixing sounds sources, while OSS only able one. So maybe OSS will be deprecated. And stuff like Firefox will evolve to use ALSA.
Anyway I really need to fix my system. Seems that dev's like ALSA more because able mixing sounds sources, while OSS only able one. So maybe OSS will be deprecated. And stuff like Firefox will evolve to use ALSA.
- Wed Aug 30, 2006 3:00 pm
- Forum: Engine Programming
- Topic: Compiling Darkplaces...
- Replies: 9
- Views: 7224
- Tue Aug 29, 2006 11:05 pm
- Forum: General Discussion
- Topic: Chaos Theory
- Replies: 8
- Views: 6623
- Tue Aug 29, 2006 6:11 pm
- Forum: Engine Programming
- Topic: Compiling Darkplaces...
- Replies: 9
- Views: 7224
Re: Compiling Darkplaces...
Next attemp:
$ sudo apt-get install x11proto-xf86vidmode-dev
Result:
teiman@fiend:~/games/quake/darkplaces $ make release
make sv-release cl-release sdl-release
make[1]: se ingresa al directorio `/home/teiman/games/quake/darkplaces'
make bin-release \
DP_MAKE_TARGET=linux DP_SOUND_API=OSS ...
$ sudo apt-get install x11proto-xf86vidmode-dev
Result:
teiman@fiend:~/games/quake/darkplaces $ make release
make sv-release cl-release sdl-release
make[1]: se ingresa al directorio `/home/teiman/games/quake/darkplaces'
make bin-release \
DP_MAKE_TARGET=linux DP_SOUND_API=OSS ...
- Fri Aug 25, 2006 5:04 pm
- Forum: General Discussion
- Topic: Boast your Quake Archives uploads! :)
- Replies: 22
- Views: 9116
- Fri Aug 25, 2006 7:03 am
- Forum: Mapping
- Topic: What do you map with?
- Replies: 25
- Views: 17234
Re: What do you map with?
QuArK on Windows. On Linux I have not mapperd yet, I may try gtkradiant..
- Fri Aug 25, 2006 6:55 am
- Forum: QuakeC Programming
- Topic: Help wanted-DP survival-horror game
- Replies: 8
- Views: 3971
- Thu Aug 24, 2006 8:05 pm
- Forum: Artificial Intelligence
- Topic: Idea: AI Lib
- Replies: 20
- Views: 19425
- Thu Aug 24, 2006 9:57 am
- Forum: QuakeC Programming
- Topic: Help wanted-DP survival-horror game
- Replies: 8
- Views: 3971
Re: Help wanted-DP survival-horror game
Absolutelly great and looking good here!
I hope something is released, even a single map experience
I hope something is released, even a single map experience
- Thu Aug 24, 2006 9:56 am
- Forum: QuakeC Programming
- Topic: Mod Idea: Vampire
- Replies: 7
- Views: 4335
- Wed Aug 23, 2006 11:17 pm
- Forum: QuakeC Programming
- Topic: Mod Idea: Vampire
- Replies: 7
- Views: 4335
Mod Idea: Vampire
I have a idea for a simple mod.
Its a GTA alike mod. Will need 1 city map, but I dont need cars, only people on the streets walking.
You are a new vampire and are just confused. If you dont eat blood, you lost health. But you dont want to.
People will run in fear if you attack him with vampire ...
Its a GTA alike mod. Will need 1 city map, but I dont need cars, only people on the streets walking.
You are a new vampire and are just confused. If you dont eat blood, you lost health. But you dont want to.
People will run in fear if you attack him with vampire ...
- Tue Aug 22, 2006 5:01 pm
- Forum: Gameplay & Design
- Topic: Non-Killy Weapons
- Replies: 32
- Views: 26309
- Tue Aug 22, 2006 4:57 pm
- Forum: General Discussion
- Topic: audience
- Replies: 11
- Views: 4145
Re: audience
Welll.. I guest Nexuiz will have more than 15.000 users.CheapAlert wrote:One of the key features this great modding community lacks is an audience.
An my engine used to have 600 users, I guest DarkPlaces will have like 30.000, maybe. (I creat this numbers from my ass, anyway).