Hi, bros.
I'm using Quaked WC 3.3 and DarkPlaces engine to run my map. I'm trying to create a colored light. I've been fiddling with it a lot, but I can't figure out how to go about that. I can compile my map with the standard QuakeAdapter WC tools without a single problem. However, I have no idea ...
Search found 4 matches
- Thu Aug 04, 2011 6:38 pm
- Forum: Mapping
- Topic: hmap2.exe hlwad textures problem
- Replies: 0
- Views: 2798
- Wed Aug 03, 2011 1:18 am
- Forum: Mapping
- Topic: Missing textures
- Replies: 4
- Views: 2432
I would first read that error as "NO wadfiles in worldspawn" and then "couldn't find the wad file" -- check the worldspawn for a "wad" key, and then if there is a wad specified, check the path.
Okay, so the problem was actually that my Quake was not on C drive, the same as WC. Apparently, it has ...
Okay, so the problem was actually that my Quake was not on C drive, the same as WC. Apparently, it has ...
- Wed Aug 03, 2011 12:31 am
- Forum: Mapping
- Topic: Missing textures
- Replies: 4
- Views: 2432
Re: Missing textures
If the file was corrupted, I couldn't even use it for mapping, I would guess. I believe there is a more rudimentary problem here.Nahuel wrote:maybe the wad file is corrupted, I do not know, i use quark
- Tue Aug 02, 2011 9:24 pm
- Forum: Mapping
- Topic: Missing textures
- Replies: 4
- Views: 2432
Missing textures
Hi there, bros.
It's been a long time I did mapping and a lot of things have changed since then, so I'm a lil bit confused.
I'm using the Quaked Worldcraft 3.3 to build a simple map, using only the provided textures and tools. Everything runs smoothly, but when I compile the map, I get a warning ...
It's been a long time I did mapping and a lot of things have changed since then, so I'm a lil bit confused.
I'm using the Quaked Worldcraft 3.3 to build a simple map, using only the provided textures and tools. Everything runs smoothly, but when I compile the map, I get a warning ...