Search found 29 matches
- Tue Jul 05, 2011 11:26 pm
- Forum: General Discussion
- Topic: O.D.E. in Darkplaces?
- Replies: 15
- Views: 3861
- Tue Jul 05, 2011 8:04 pm
- Forum: General Discussion
- Topic: O.D.E. in Darkplaces?
- Replies: 15
- Views: 3861
O.D.E. in Darkplaces?
Hello!
Anyone knows how to implement the O.D.E. (Open Dynamics Engine) Physics, in Darkplaces to make whells or barrels. Thnakx
Thorn
Anyone knows how to implement the O.D.E. (Open Dynamics Engine) Physics, in Darkplaces to make whells or barrels. Thnakx
Thorn
- Tue Jul 05, 2011 7:30 pm
- Forum: Modeling
- Topic: models emit light
- Replies: 14
- Views: 5746
- Tue Jul 05, 2011 6:49 pm
- Forum: General Discussion
- Topic: What is the deal with Valve?
- Replies: 40
- Views: 9832
- Tue Jul 05, 2011 6:37 pm
- Forum: Modeling
- Topic: models emit light
- Replies: 14
- Views: 5746
- Tue Jul 05, 2011 3:04 pm
- Forum: Mapping
- Topic: Animated static mesh
- Replies: 14
- Views: 4683
- Tue Jul 05, 2011 2:49 pm
- Forum: Modeling
- Topic: models emit light
- Replies: 14
- Views: 5746
- Tue Jul 05, 2011 6:45 am
- Forum: Modeling
- Topic: models emit light
- Replies: 14
- Views: 5746
- Tue Jul 05, 2011 4:14 am
- Forum: Modeling
- Topic: models emit light
- Replies: 14
- Views: 5746
models emit light
Good morning, someone could help me? the question is how to generate light in a model using DP, I think some weapons in Nexuiz emit light.
thanks
thanks
script .txt example: texturedir textures scale 0.50 origin 0 0 25 mesh mesh.smd scene die1.smd fps 10 scene die2.smd fps 10 scene draw.smd fps 10 scene duck.smd fps 10 scene duckwalk.smd fps 10 scene duckjump.smd fps 10 scene duckidle.smd fps 10 scene idle.smd fps 10 scene jump.smd fps 10 scene pain...
I found here http://icculus.org/twilight/darkplaces/files/
- Fri Jul 01, 2011 3:05 pm
- Forum: QuakeC Programming
- Topic: New "dpextensions.qc" Update
- Replies: 12
- Views: 2850
- Thu Jun 30, 2011 6:44 pm
- Forum: QuakeC Programming
- Topic: Snippet
- Replies: 24
- Views: 5917