Search found 6 matches

by Raelyn
Sat Apr 02, 2005 4:08 pm
Forum: QuakeC Programming
Topic: Much Help Needed
Replies: 9
Views: 5758

Success!! :D

I found the vec3_t player mins for the BBox and made it bigger. Then tested it and discovered that the BoundingBox is also the HitBox. :?
Then found the #define VIEWHEIGHT and changed it and it worked perfectly. Thanks again, guys! I feel my headache letting up already :lol:
by Raelyn
Sat Apr 02, 2005 2:20 am
Forum: QuakeC Programming
Topic: Much Help Needed
Replies: 9
Views: 5758

Ooh, I didn't know RTCW had hitboxes! Raelyn, you're also going to want to increase the bbox size. If anywhere it says something like this in the Q3 code: (I haven't seen the Q3/RTCW code really so I don't even know if they use the same Vector macros as Quake did) VectorSet(mins, -16, -16, -24); Ve...
by Raelyn
Sat Apr 02, 2005 2:08 am
Forum: QuakeC Programming
Topic: Much Help Needed
Replies: 9
Views: 5758

I'm not very knowledgeable in Q3 gamecode, but I'm pretty sure the bounding box is for collisions against the world and the hitboxes are for collisions against traces. Ahhhh.. you must be right. I made a character run against a wall in DevMode to test this and sure enough the box I'm seeing is just...
by Raelyn
Fri Apr 01, 2005 7:11 pm
Forum: QuakeC Programming
Topic: Much Help Needed
Replies: 9
Views: 5758

Are you sure you need to change the camera and not the player size instead? Hi Spike, I got the new model into the game but it's about twice the height of the average player..(which is what I want) So when you're that new player you should be looking down on the other players, instead of eye-to-eye...
by Raelyn
Fri Apr 01, 2005 6:56 pm
Forum: QuakeC Programming
Topic: Much Help Needed
Replies: 9
Views: 5758

This is a Quake 1 site.... True, but since RTCW is a stepchild of Q3 I thought I'd give it a try. :lol: Plus you good folks here understand the code and talk about it! but maybe find the definition of DEFAULT_VIEWHEIGHT (which I imagine is 22), add a TALL_VIEWHEIGHT or something with a bigger numbe...
by Raelyn
Fri Apr 01, 2005 2:50 am
Forum: QuakeC Programming
Topic: Much Help Needed
Replies: 9
Views: 5758

Much Help Needed

Hi ppl, I'm working on a mod for the Return To Castle Wolfenstein game and I really need some help/advise. I imported a new game character into the game that is considerably taller then the standard players and I need to raise the camera(?) view that a player is using when they are that new characte...