Search found 10 matches

by Bluntz
Sat Jun 27, 2015 2:34 am
Forum: Modeling
Topic: Scary needed
Replies: 10
Views: 7934

Re: Scary needed

I think it having no eyes has a lot to do with it too.Nothing is scarier that some spooky eyes.
by Bluntz
Fri Jun 26, 2015 2:26 am
Forum: General Discussion
Topic: PakTool 1.0.0 Released
Replies: 2
Views: 1707

Re: PakTool 1.0.0 Released

Thanks man,I was getting sick of looking at pakexplorer :D
by Bluntz
Fri Jun 26, 2015 2:17 am
Forum: General Discussion
Topic: O-T Linux Help - drive cloning
Replies: 9
Views: 3862

Re: O-T Linux Help - drive cloning

Run top in the terminal and look at your procs when this is happening,may give some clues.
GL Coby.
by Bluntz
Fri Jun 26, 2015 12:57 am
Forum: Modeling
Topic: Absolute beginners guide to IQMs
Replies: 5
Views: 6882

Re: Absolute beginners guide to IQMs

Thank you very much,I only wish this was done years ago when I had tons of time on my hands :D
by Bluntz
Wed Jan 02, 2013 4:01 pm
Forum: Modeling
Topic: Animating a shotgun... need help
Replies: 8
Views: 8340

Re: Animating a shotgun... need help

Would be nice to see the results.
by Bluntz
Wed Jan 02, 2013 6:11 am
Forum: Modeling
Topic: Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
Replies: 83
Views: 69374

Re: Making a Quake MDL in Blender: for dummies, NOT TOTAL MO

Unless I missed something you do not need the pak2 just the export script that was included with it. I upped it here if you need it. http://www54.zippyshare.com/v/2710934/file.html Here is a script to generate the keyframes for animations from a rigged model making the QME work very light. http://ww...
by Bluntz
Thu Sep 13, 2012 1:41 am
Forum: Mapping
Topic: Canyon Terrain Editor
Replies: 46
Views: 21518

Re: Canyon Terrain Editor

I cant get it to run in wine either.. :(
by Bluntz
Tue Sep 11, 2012 9:20 pm
Forum: Modeling
Topic: Making a Quake MDL in Blender: for dummies, NOT TOTAL MORONS
Replies: 83
Views: 69374

Re: Making a Quake MDL in Blender: for dummies, NOT TOTAL MO

Phen I assume you found the export script? If not I had posted it at quakeone along with a script for generating keyframes for the animations,msg me if you never got it.
by Bluntz
Mon Sep 05, 2011 12:08 pm
Forum: Modeling
Topic: the technique u use to make a quake mdl
Replies: 45
Views: 40943

Any chance you could post a link to those tuts?
You have no idea how hard it is for a newb like me to learn animation.