Darkplaces has a 'modeldecompile' console command to do just that. It makes a obj out of anything!
don' work.
says ''empty model or sprite''
EDIT: Work perfectly¡
But i have a problem whit the skin :(
I'm having the same problem - trying to export a simple .map file, and getting the error ...
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- Sat Nov 27, 2010 3:07 am
- Forum: Modeling
- Topic: How I can extract a model from a map?
- Replies: 10
- Views: 4187