Search found 11 matches
- Wed Jan 11, 2012 12:38 pm
- Forum: General Discussion
- Topic: Pretty water!
- Replies: 80
- Views: 79615
Re: Pretty water!
Hi
i made two new water packs...one has full refract and both feature new textures.
screen http://img543.imageshack.us/img543/5552/rogue2012011010395400.th.jpg
here the thread http://quakeone.com/forums/quake-mod-releases/works-progress/7479-darkplaces-water-zombie-urre.html
regards
Sean
- Mon Nov 07, 2011 10:35 pm
- Forum: Modeling
- Topic: Rouhis Ring Of Shadows
- Replies: 3
- Views: 3411
Rouhis Ring Of Shadows
Hi
just been working on this model OoPpEe posted at quakeone.com.
added elvish text on a running shader.
screenshot http://img51.imageshack.us/img51/4927/dpmodringshadows.th.jpg
video link ` http://www.youtube.com/watch?v=Gesvai6wTFY
file link `v0.99 http://www.megaupload.com/?d ...
just been working on this model OoPpEe posted at quakeone.com.
added elvish text on a running shader.
screenshot http://img51.imageshack.us/img51/4927/dpmodringshadows.th.jpg
video link ` http://www.youtube.com/watch?v=Gesvai6wTFY
file link `v0.99 http://www.megaupload.com/?d ...
- Mon Nov 07, 2011 10:18 pm
- Forum: Modeling
- Topic: MS3D -> .mdl [HOW-TO]
- Replies: 7
- Views: 4821
Re: MS3D -> .mdl [HOW-TO]
why make a md2 instead of a mdl.
$modelname "C:\quake\ID1\progs\v_rockg2.mdl"
$skin "C:\quake\_models\test_rl.pcx"
$origin 0 0 0
$base base
$frame frame1
name this blah.qc and edit your dirs and model/tex name
put it were you want to export your model.
in milkshape go tools/compile quake1 ...
$modelname "C:\quake\ID1\progs\v_rockg2.mdl"
$skin "C:\quake\_models\test_rl.pcx"
$origin 0 0 0
$base base
$frame frame1
name this blah.qc and edit your dirs and model/tex name
put it were you want to export your model.
in milkshape go tools/compile quake1 ...
- Thu Nov 03, 2011 11:21 pm
- Forum: General Discussion
- Topic: Pretty water!
- Replies: 80
- Views: 79615
Re: Pretty water!
Electro wrote:I thought the sarcasm was obvious.
Obvious FAIL
whats obvious is your misguided arrogance.
new video on e2m4...this map runs fast enough to play now.
http://www.youtube.com/watch?v=bg-pRU6pg_0
- Wed Nov 02, 2011 2:15 pm
- Forum: General Discussion
- Topic: Pretty water!
- Replies: 80
- Views: 79615
Re: Pretty water!
hello
thanks for the awesome shader...was this developed for nexuiz?
i like your water textures over all ive tried, out of many.
my only real problem with this nice pack is performance rape of dp_water in the shader.
ive been working on a new shader...through help from several talented peeps ...
thanks for the awesome shader...was this developed for nexuiz?
i like your water textures over all ive tried, out of many.
my only real problem with this nice pack is performance rape of dp_water in the shader.
ive been working on a new shader...through help from several talented peeps ...
- Sat Sep 11, 2010 11:51 am
- Forum: Modeling
- Topic: Color correction on textures
- Replies: 8
- Views: 3829
- Wed Aug 25, 2010 3:08 am
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 7229
- Wed Aug 25, 2010 1:08 am
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 7229
- Tue Aug 24, 2010 11:12 pm
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 7229
- Tue Aug 24, 2010 9:03 pm
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 7229
- Tue Aug 24, 2010 11:57 am
- Forum: Modeling
- Topic: doom3 to quake1 mod
- Replies: 18
- Views: 7229
doom3 to quake1 mod
hi
ive been working on a doom3 weapon and sound mod for quake1...its been in development for a couple months and its almost done...this mod has been a concept for 5 years.
http://a.imageshack.us/img841/1169/dp006187.th.jpg
http://a.imageshack.us/img821/9767/dp006142.th.jpg
my youtube ...
ive been working on a doom3 weapon and sound mod for quake1...its been in development for a couple months and its almost done...this mod has been a concept for 5 years.
http://a.imageshack.us/img841/1169/dp006187.th.jpg
http://a.imageshack.us/img821/9767/dp006142.th.jpg
my youtube ...