Search found 2 matches

by CRBthedevil
Tue Aug 10, 2010 2:55 pm
Forum: General Programming
Topic: Quake mod help!
Replies: 2
Views: 2320

frag.machine wrote:That's quite easy. In client.qc, find this:

Code: Select all

void() SetNewParms =
{
	parm1 = IT_SHOTGUN | IT_AXE;
	parm2 = 100;
	parm3 = 0;
	parm4 = 25;
	parm5 = 0;
	parm6 = 0;
	parm7 = 0;
	parm8 = 1;
	parm9 = 0;
};
And just change parm1 to 0.
Thanks, i'll try it ;)
by CRBthedevil
Mon Aug 09, 2010 2:05 pm
Forum: General Programming
Topic: Quake mod help!
Replies: 2
Views: 2320

Quake mod help!

Well, I want to start my mod without weapons, for then go picking them. Someone can help me. :wink:

Sorry for my bad english :P!