Does anyone know if it's possible to turn on the chase cam that's built in to darkplaces, but keep the player's weapon model and any viewmodelforclient entities visible? I assume I'm just missing a variable here.
Cheers!
Search found 4 matches
- Mon May 16, 2011 2:09 pm
- Forum: General Discussion
- Topic: DP Chase cam question
- Replies: 1
- Views: 1285
- Mon May 02, 2011 1:35 am
- Forum: Modeling
- Topic: md2 models
- Replies: 12
- Views: 5252
- Tue Mar 29, 2011 12:04 pm
- Forum: General Discussion
- Topic: Darkplaces transparent tga skin reverses draw order?
- Replies: 17
- Views: 6295
- Wed Dec 29, 2010 9:26 am
- Forum: General Discussion
- Topic: Prydon Gate's models
- Replies: 5
- Views: 1708
Prydon Gate's models
Hi there,
Just wondering what sort of licence prydon gate was made under... I was looking to use a couple of the models in a mod of my own, but upon reading the readme it appears that the models are made by a range of people, who do I need to ask regarding permission to use them in my project ...
Just wondering what sort of licence prydon gate was made under... I was looking to use a couple of the models in a mod of my own, but upon reading the readme it appears that the models are made by a range of people, who do I need to ask regarding permission to use them in my project ...