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Search found 5 matches
- Wed Feb 17, 2010 2:33 am
- Forum: Mapping
- Topic: nodraw texture?
- Replies: 4
- Views: 2405
- Mon Feb 15, 2010 5:54 am
- Forum: Mapping
- Topic: nodraw texture?
- Replies: 4
- Views: 2405
nodraw texture?
I come from a source engine mapping background and I'm much accustomed to having a bunch of useful TOOL textures like playerclip and nodraw. I'm sure I don't need to explain it, but applying nodraw texture to a face just makes the face never render in the engine and not have a lightmap (so compiling...
- Mon Feb 15, 2010 5:48 am
- Forum: QuakeC Programming
- Topic: Jump to targetted point
- Replies: 1
- Views: 654
Jump to targetted point
Okay, this is really melting my brain... I've got a player position and a target location. I want to have it so you can trigger a jump from the player to the target that has a maximum speed S, and a minimum angle O. Target location is a simple raytrace of where ever the player is aiming. If the targ...
- Thu Feb 11, 2010 2:02 pm
- Forum: QuakeC Programming
- Topic: noob questions
- Replies: 4
- Views: 986
- Thu Feb 11, 2010 11:14 am
- Forum: QuakeC Programming
- Topic: noob questions
- Replies: 4
- Views: 986
noob questions
Hello everyone, I'm new here. I'm actually really excited to find this place; I thought Quake modding had all but died years ago :shock: A friend of mine and I stayed up one night years ago, started this Quake mod, I scoured a bunch of tutorials and implemented some basic stuff like team and class s...