Search found 5 matches

by gastrop0d
Wed Feb 17, 2010 2:33 am
Forum: Mapping
Topic: nodraw texture?
Replies: 4
Views: 2405

Thanks, works like a charm! :D
by gastrop0d
Mon Feb 15, 2010 5:54 am
Forum: Mapping
Topic: nodraw texture?
Replies: 4
Views: 2405

nodraw texture?

I come from a source engine mapping background and I'm much accustomed to having a bunch of useful TOOL textures like playerclip and nodraw. I'm sure I don't need to explain it, but applying nodraw texture to a face just makes the face never render in the engine and not have a lightmap (so compiling...
by gastrop0d
Mon Feb 15, 2010 5:48 am
Forum: QuakeC Programming
Topic: Jump to targetted point
Replies: 1
Views: 654

Jump to targetted point

Okay, this is really melting my brain... I've got a player position and a target location. I want to have it so you can trigger a jump from the player to the target that has a maximum speed S, and a minimum angle O. Target location is a simple raytrace of where ever the player is aiming. If the targ...
by gastrop0d
Thu Feb 11, 2010 2:02 pm
Forum: QuakeC Programming
Topic: noob questions
Replies: 4
Views: 986

Ah, awesome! Got it all working now, god... how did I not see that file :shock:

Thanks a lot!
by gastrop0d
Thu Feb 11, 2010 11:14 am
Forum: QuakeC Programming
Topic: noob questions
Replies: 4
Views: 986

noob questions

Hello everyone, I'm new here. I'm actually really excited to find this place; I thought Quake modding had all but died years ago :shock: A friend of mine and I stayed up one night years ago, started this Quake mod, I scoured a bunch of tutorials and implemented some basic stuff like team and class s...