I PMed you with just the gun.
Search found 16 matches
- Fri Sep 24, 2010 2:41 am
- Forum: Modeling
- Topic: [REQUEST] H&K USP Match
- Replies: 21
- Views: 8478
- Fri Sep 24, 2010 1:42 am
- Forum: Modeling
- Topic: [REQUEST] H&K USP Match
- Replies: 21
- Views: 8478
- Fri Sep 24, 2010 1:37 am
- Forum: General Discussion
- Topic: Open Letter to DivVerent of Nexuiz / Xonotic (Opensource FPS
- Replies: 45
- Views: 11137
- Fri Sep 24, 2010 1:00 am
- Forum: General Discussion
- Topic: Open Letter to DivVerent of Nexuiz / Xonotic (Opensource FPS
- Replies: 45
- Views: 11137
- Thu Sep 23, 2010 2:01 am
- Forum: General Discussion
- Topic: Looking for q1 mod with q2 entities
- Replies: 12
- Views: 2869
- Thu Sep 23, 2010 1:02 am
- Forum: General Discussion
- Topic: Looking for q1 mod with q2 entities
- Replies: 12
- Views: 2869
To make a room where nobody can enter (without cheating, at least): place a brush made with the "clip" texture blocking the entrance. To make a looping music: well, without some custom QuakeC it's a bit harder, but not impossible. You will need first to edit your .wav file (I use GoldWave, it's a ...
Music
Okay, so in this map that I am making, I would like there to be a room that the player can't reach and i want there to be music playing from within that room.
How can I get the music to play in darkplaces.... if that is possible. I know there is one way of playing over top of everything, but the ...
How can I get the music to play in darkplaces.... if that is possible. I know there is one way of playing over top of everything, but the ...
- Sun Jun 13, 2010 1:22 am
- Forum: Engine Programming
- Topic: What Engine?
- Replies: 2
- Views: 1352
What Engine?
For my up and coming Psp-Pc game. ( Pro Splat ) I've been wondering what engine i should use that would work on both systems. i was thinking darkplaces for pc and kurok for psp.. but the thing is i already started mapping in hl-bsp. not that it's hard to convert but would it be possible to add hl ...
- Sun Feb 07, 2010 6:05 pm
- Forum: QuakeC Programming
- Topic: Player Height
- Replies: 6
- Views: 1345
- Sun Feb 07, 2010 6:41 am
- Forum: QuakeC Programming
- Topic: Player Height
- Replies: 6
- Views: 1345