Search found 695 matches

by CocoT
Sat Jul 09, 2016 1:44 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 5862903

Re: What are you working on?

@xage : Yes! Couple of code changes, a couple of maps. I can't wait to see your stuff, too! :) @toneddu2000 : I called it "controlled" because it is basically a way to move things around the map a little without a lot of coding involved. Mappers can enter information about the extend to wh...
by CocoT
Thu Jul 07, 2016 3:36 am
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 5862903

Re: What are you working on?

"Controlled randomization" features for the next Transloquake demo.

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by CocoT
Thu Apr 28, 2016 11:58 am
Forum: Quake Events
Topic: Quake 20th BirthDay
Replies: 41
Views: 63517

Re: Quake 20th BirthDay

CocoT was there! I'm oooooooold. Also, from the site: After "thank you's", I think I should also give out some "go to hell's", so you guys know which news sites to avoid from now on. I'm not going to mention small-to-medium sites (because these ones do not always update regularl...
by CocoT
Sat Apr 23, 2016 2:25 pm
Forum: Quake Events
Topic: Quake 20th BirthDay
Replies: 41
Views: 63517

Re: Quake 20th BirthDay

This sounds great to me. As far as dates are concerned, I know some people really want it to coincide with the actual anniversary (or at least closer). I, like you, feel that we need to give everyone (including me) a fair shot at getting a little something out and, with such a short warning, I'd aim...
by CocoT
Thu Apr 21, 2016 3:02 pm
Forum: Quake Events
Topic: Quake 20th BirthDay
Replies: 41
Views: 63517

Re: Quake 20th BirthDay

@Ceriux : Yeah, I felt the same way :) @Baker: Yeah, I can totally see that. I think I'd want to wait for QBism to tell us what exactly (s)he can commit to (to make sure we have at least a vague platform to start with), then go ahead and do that. Maybe Spirit might also decide to get back in the gam...
by CocoT
Mon Apr 18, 2016 11:49 pm
Forum: Quake Events
Topic: Quake 20th BirthDay
Replies: 41
Views: 63517

Re: Quake 20th BirthDay

From QBism's post on Celephais: Announcement and site opens: June 22 (Quake anniversary) Registration opens: June 22 or at least within a month Qexpo dates: two weeks, August 27 to Sept 10 OK, whole post got lost in cyber-space. No time to repost right now, but to be brief: - I like the date QBism c...
by CocoT
Wed Apr 06, 2016 9:58 pm
Forum: Quake Events
Topic: Quake 20th BirthDay
Replies: 41
Views: 63517

Re: Quake 20th BirthDay

As a non-FB user I feel myself kinda... excluded with this idea. Yeah, I can totally understand that. I was actually thinking about it and it would be maybe confusing for Facebook users too anyway. Not sure I would want to use my personal profile, for example, which would force me to switch between...
by CocoT
Wed Apr 06, 2016 3:58 am
Forum: Quake Events
Topic: Quake 20th BirthDay
Replies: 41
Views: 63517

Re: Quake 20th BirthDay

It would be fun to have some form of event, even if it is more limited in scope than what we used to see in QExpo. I'd be interested in working (a little) on one or two small projects I have. From the look of this and Celephais's forum, it does not look like anyone is ready to shoulder organisation....
by CocoT
Sun May 31, 2015 2:49 am
Forum: General Discussion
Topic: Darkplaces + Google Cardboard + Trinus VR
Replies: 2
Views: 3165

Darkplaces + Google Cardboard + Trinus VR

Anyone got Darkplaces to work under Trinus VR (http://oddsheepgames.com/trinus/)? I've been playing around with google cardboard (https://www.google.com/get/cardboard/) and a few game engines (Unreal, Unity... etc) and I was disappointed to see Darkplaces freezing Trinus VR. Basically, the game runs...
by CocoT
Wed Oct 29, 2014 8:38 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 5862903

Re: What are you working on?

Looks quite interesting, Jim!
I can't wait to see more :)
by CocoT
Sun Jun 22, 2014 3:50 am
Forum: Quake Events
Topic: Expo 2014
Replies: 53
Views: 39889

... not to talk about the myriad of tutorials on this very site or Coffee's site. Again, just my two cents... I'm concerned when a thread about a possible QExpo becomes a list of things that the game is lacking compared to newer games. Now, I understand the argument that new people interested in cre...
by CocoT
Sun Jun 22, 2014 3:38 am
Forum: General Discussion
Topic: main site infected?
Replies: 64
Views: 18407

Front Page Hack

Really? No bigger fish to fry?

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by CocoT
Tue Jun 17, 2014 4:19 am
Forum: Quake Events
Topic: Expo 2014
Replies: 53
Views: 39889

Re: Expo 2014

Stumbled upon this thread and thought I'd give my two cents, since I'm a QExpo old fart. - In our initial vision, QExpo needed to be primarily about boosting a community that was slowly (but surely) ebbing away. I believe it helped a lot, even though it also came with some unexpected consequences (s...
by CocoT
Wed May 14, 2014 6:10 am
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 5862903

Re: What are you working on?

Jim: Very nice!
by CocoT
Fri Dec 20, 2013 3:46 pm
Forum: General Discussion
Topic: What are you working on?
Replies: 3884
Views: 5862903

Re: What are you working on?

Looks great! :D