Search found 3 matches
- Sun Feb 20, 2011 4:58 am
- Forum: QuakeC Programming
- Topic: Regenerating Float Values?
- Replies: 15
- Views: 8609
- Sat Feb 19, 2011 3:40 am
- Forum: QuakeC Programming
- Topic: Regenerating Float Values?
- Replies: 15
- Views: 8609
Regenerating Float Values?
The title is pretty self-explanatory, how do I make a float value increase in a specified amount of time?
This is the code I made:
void() Energy_Regen =
{
if (energy == 20)
centerprint (self, "Max energy");
return;
if (energy != 20)
{
centerprint (self, "Used some energy");
self.count ...
This is the code I made:
void() Energy_Regen =
{
if (energy == 20)
centerprint (self, "Max energy");
return;
if (energy != 20)
{
centerprint (self, "Used some energy");
self.count ...
- Tue Sep 29, 2009 3:28 am
- Forum: Modeling
- Topic: Having a lot of difficulty :/
- Replies: 20
- Views: 9167