Chip wrote:I think HE is a SHE as far as I know. Marcela.MeTcHsteekle wrote:i think HE doesn't want ...
Search found 7 matches
- Mon Aug 31, 2009 3:25 pm
- Forum: Modeling
- Topic: Q3A Shader for dpmodel
- Replies: 11
- Views: 4561
- Mon Aug 31, 2009 1:00 pm
- Forum: Modeling
- Topic: Q3A Shader for dpmodel
- Replies: 11
- Views: 4561
- Sat Aug 29, 2009 10:29 pm
- Forum: Modeling
- Topic: Q3A Shader for dpmodel
- Replies: 11
- Views: 4561
- Sat Aug 29, 2009 8:18 pm
- Forum: Modeling
- Topic: Q3A Shader for dpmodel
- Replies: 11
- Views: 4561
Q3A Shader for dpmodel
Hi guys.I try to make some custom models.But got ione problem.Lordhavoc wrote script for knight model.It works fine.But now i have one problem wich have 3 textures.1st for body and head,2nd for legs and cloak and the 3rd for sword.When i disable the script the model is like the 1st image but when i ...
- Sun Aug 23, 2009 9:56 am
- Forum: Modeling
- Topic: DPMODEL Program
- Replies: 6
- Views: 3523
- Fri Aug 21, 2009 4:57 am
- Forum: Modeling
- Topic: DPMODEL Program
- Replies: 6
- Views: 3523
- Thu Aug 20, 2009 7:03 pm
- Forum: Modeling
- Topic: DPMODEL Program
- Replies: 6
- Views: 3523
DPMODEL Program
hello everybody.i am 19 years old girl and i´m interesting on quake1 moding.I try to convert one custom player model from ut2004(liandri trooper)and i am using dpmodel.When i compile it the program create dpm,md3 and qc files.In qc file are these lines:
/*
Generated header file for doom
This file ...
/*
Generated header file for doom
This file ...
