I found a solution, After some Google, relising that hexen 2 has a different palette
I extracted the palett from the pak0.pak/gfx/
and replaced one of the quake exporter tools palett
Thank Spike, I assumed the paletts where embedded in the game engine and didn't apply to the extractors
Search found 3 matches
- Wed Dec 17, 2008 2:43 am
- Forum: Modeling
- Topic: Hexen 2 exporting textures
- Replies: 3
- Views: 3489
- Wed Dec 17, 2008 2:34 am
- Forum: Modeling
- Topic: Hexen 2 exporting textures
- Replies: 3
- Views: 3489
- Wed Dec 17, 2008 1:49 am
- Forum: Modeling
- Topic: Hexen 2 exporting textures
- Replies: 3
- Views: 3489
Hexen 2 exporting textures
For a quake 1 mod called Hexen 2 I'm trying to export textures into .tga files from both maps and models for an "open mod"
I downloaded some tools and after a few hours I found how to extract textures from the .bsp .pak and .wad files
I can export into .pcx .mm .tga
how ever I get this in the ...
I downloaded some tools and after a few hours I found how to extract textures from the .bsp .pak and .wad files
I can export into .pcx .mm .tga
how ever I get this in the ...