Search found 10 matches
- Sun Dec 04, 2011 4:51 am
- Forum: Engine Programming
- Topic: Q1 - problem with Stats and demos
- Replies: 3
- Views: 1357
Re: Q1 - problem with Stats and demos
If you need help with the Wii, feel free to ask me, I'm the author of the Wii port. (A port of the gamecube port with my own GX renderer)
- Fri Nov 25, 2011 3:37 am
- Forum: General Programming
- Topic: Doom 3 engine release and game code
- Replies: 794
- Views: 462306
Re: Doom 3 engine release and game code
Nice to see so much Quake code into Doom3, especially that QuakeC is back! (well, more or less...)
- Mon Feb 14, 2011 4:49 pm
- Forum: QuakeC Programming
- Topic: Help - "Dead Zone" Aiming style - Aim with fixed v
- Replies: 6
- Views: 1736
- Sun Nov 14, 2010 6:56 am
- Forum: Engine Programming
- Topic: Engine traceline?
- Replies: 22
- Views: 4676
- Tue Jul 27, 2010 12:56 pm
- Forum: Engine Programming
- Topic: help compiling quakeGX Wii
- Replies: 16
- Views: 4154
- Sat Apr 24, 2010 5:37 pm
- Forum: Mapping
- Topic: Half-Life BSP - Transparent Brush that only blocks players.
- Replies: 9
- Views: 4779
- Fri Apr 23, 2010 10:25 pm
- Forum: Mapping
- Topic: Half-Life BSP - Transparent Brush that only blocks players.
- Replies: 9
- Views: 4779
- Fri Apr 23, 2010 9:13 pm
- Forum: Programming Tutorials
- Topic: Theoretical NetQuake "Reconnect" Cmd Fix
- Replies: 6
- Views: 3951
- Thu Aug 14, 2008 2:13 am
- Forum: General Discussion
- Topic: Realms of Quake -- Help Wanted
- Replies: 15
- Views: 6030
- Wed Aug 13, 2008 7:20 am
- Forum: General Discussion
- Topic: Realms of Quake -- Help Wanted
- Replies: 15
- Views: 6030