Search found 2787 matches

by leileilol
Tue Nov 16, 2004 12:11 am
Forum: General Discussion
Topic: Inside3D phpBB Skin?
Replies: 12
Views: 6719

Unfortunately since I based it on a skin already used on my forums, it needs the attachments mod. You'll have to install that first (Just follow the "quick" install instructions rather than the long boring aching "REPLACE LINE HERE!!" ones and you should be fine at ease). Besides...
by leileilol
Mon Nov 15, 2004 6:52 pm
Forum: QuakeC Programming
Topic: md3 models with DP ?
Replies: 10
Views: 6779

If it had ranger's same frame macros and we had permission, then yeah.
by leileilol
Mon Nov 15, 2004 12:26 pm
Forum: QuakeC Programming
Topic: md3 models with DP ?
Replies: 10
Views: 6779

Crapen, sorry.

Had to rezip it to make things a bit convenient for some modders, because if they don't have the files, they'll go "ah fuck this!"
by leileilol
Sun Nov 14, 2004 5:15 pm
Forum: General Discussion
Topic: Welcome to phpBB 2
Replies: 9
Views: 11777

He hates you, actually
by leileilol
Sun Nov 14, 2004 3:46 pm
Forum: QuakeC Programming
Topic: md3 models with DP ?
Replies: 10
Views: 6779

There's no cvar to instantly enable "q3a player models".


I think this was vortex's, hope this might help.

Image
by leileilol
Sun Nov 14, 2004 4:58 am
Forum: General Discussion
Topic: idgames2 archive?
Replies: 7
Views: 3706

HAHAHAHA, finally someone fell for my 404!

Domain + cpanel = l33t
by leileilol
Sat Nov 13, 2004 11:35 pm
Forum: General Discussion
Topic: idgames2 archive?
Replies: 7
Views: 3706

idgames2 archive?

As in the interface and stuff. :P

http://www.planetgargoyle.com/idgames2/dl_engine

Could be cool.
by leileilol
Sat Nov 13, 2004 7:11 pm
Forum: QuakeC Programming
Topic: md3 models with DP ?
Replies: 10
Views: 6779

Simple.

Load an MD3 instead of an MDL :D
by leileilol
Sat Nov 13, 2004 5:44 pm
Forum: General Discussion
Topic: Inside3D phpBB Skin?
Replies: 12
Views: 6719

Today's the last day to look at the skin on my forums, then i'll switch to my regular one..

If Frik is bothered to put it up here anyways ;)
by leileilol
Thu Nov 11, 2004 4:38 pm
Forum: General Discussion
Topic: Did anyone actually play CyberQuake v4?
Replies: 4
Views: 2763

I did!

Too bad it's release didn't get much publicity though, I found it by going to gamespot (who would've go there?)

The multiple lasers rock
by leileilol
Wed Nov 10, 2004 9:57 pm
Forum: QuakeC Programming
Topic: *Hits stuff* Help
Replies: 15
Views: 9806

They'll still look bad, because they're also resampled down to native 3dfx tex resolution (256x256).
by leileilol
Wed Nov 10, 2004 6:27 pm
Forum: General Discussion
Topic: WHAS THIS
Replies: 2
Views: 2185

WHAS THIS

by leileilol
Wed Nov 10, 2004 3:01 pm
Forum: QuakeC Programming
Topic: *Hits stuff* Help
Replies: 15
Views: 9806

plus Dosquake has the holy -sspeed parameter :D
by leileilol
Tue Nov 09, 2004 10:31 pm
Forum: QuakeC Programming
Topic: *Hits stuff* Help
Replies: 15
Views: 9806

Just use axesol~1.mdl as a name in the code instead.
by leileilol
Mon Nov 08, 2004 9:28 pm
Forum: General Discussion
Topic: Very Very Old Crap
Replies: 3
Views: 2565

LOL, still got Thundercats! ?