I thought he had rewritten the files first and the done the tutorials. What a shame, It would be nice to have all the progs redone.Error wrote:no, it ends with scratch tutorial number 3 by ender.
Kryten started to take over the tutorials, but only got one completed.
Search found 22 matches
- Sat Jan 09, 2010 1:42 am
- Forum: General Discussion
- Topic: Scratch QC
- Replies: 17
- Views: 3351
- Thu Jan 07, 2010 2:09 pm
- Forum: General Discussion
- Topic: Where did your nicknames came from?
- Replies: 31
- Views: 7983
- Thu Jan 07, 2010 1:57 pm
- Forum: General Discussion
- Topic: Scratch QC
- Replies: 17
- Views: 3351
For the record, inside3d.com has the complete list of the tutorials, but it only has the first 3 in .zip format . the last one , you'll have to add in for yourself. Kryten also added to the tutorial set with giving the player animations and states and such. Find that one HERE . I know that, I alrea...
- Mon Jan 04, 2010 1:49 pm
- Forum: General Discussion
- Topic: Scratch QC
- Replies: 17
- Views: 3351
- Thu Dec 24, 2009 7:49 pm
- Forum: General Discussion
- Topic: Scratch QC
- Replies: 17
- Views: 3351
Scratch QC
Hi,
Does anyone have the complete ender's scratch qc files? admdev.com is down and I couldn't find it anywhere else.
Thanks
Does anyone have the complete ender's scratch qc files? admdev.com is down and I couldn't find it anywhere else.
Thanks
- Sat Dec 19, 2009 4:26 pm
- Forum: QuakeC Programming
- Topic: excution order
- Replies: 14
- Views: 5244
Thanks Spike, that explains pretty much everything I'm not doing anything that really depends on the execution order, I'm just trying to figure out where the code brakes. Apparently it's somewhere near PlayerPostThink, but I've read the code hundreds of times and couldn't find the error. I don't kno...
- Sat Dec 19, 2009 2:02 pm
- Forum: QuakeC Programming
- Topic: excution order
- Replies: 14
- Views: 5244
I think progs.src just tells the compiler in which order it should read the .qc files... Ok, found that on QuakeC Specs: 7.3 Mandatory functions These functions must be defined in Quake C, since they are invoked by Quake under certain conditions. Misc void main(); Only used for testing progs. void S...
- Sat Dec 19, 2009 4:17 am
- Forum: QuakeC Programming
- Topic: excution order
- Replies: 14
- Views: 5244
i always imagined it as a action/reaction thing where the first one gets called and fires off others which fire of others and they all branch out kinda like nuclear power i suppose but that's just what i thought So do I. And that's probably true for most of the functions, but I don't think the engi...
- Fri Dec 18, 2009 8:40 pm
- Forum: QuakeC Programming
- Topic: excution order
- Replies: 14
- Views: 5244
um explain your problem more please... I'll try... In C programs there's the main function that's the first to be called and dictates when/if the other functions are called (well, I'm not really a programmer, so this can be incorrect). In QC, we define lots of functions, that usually call or are ca...
- Thu Dec 17, 2009 9:07 pm
- Forum: QuakeC Programming
- Topic: excution order
- Replies: 14
- Views: 5244
excution order
Hi,
I have a doubt, in which order the engine executes the functions written in qc?
Thanks
I have a doubt, in which order the engine executes the functions written in qc?
Thanks
- Tue Dec 15, 2009 9:38 pm
- Forum: QuakeC Programming
- Topic: Built in functions
- Replies: 6
- Views: 1591
- Tue Dec 15, 2009 1:49 pm
- Forum: QuakeC Programming
- Topic: Built in functions
- Replies: 6
- Views: 1591
- Mon Dec 14, 2009 2:15 pm
- Forum: QuakeC Programming
- Topic: Built in functions
- Replies: 6
- Views: 1591
Built in functions
Greetings,
At the end of defs.qc there is a bunch of built in functions, can someone explain me how they work? I mean in a generic way, not what each of them does, like where they come from, how the engine handle them, things like that.
Thanks
At the end of defs.qc there is a bunch of built in functions, can someone explain me how they work? I mean in a generic way, not what each of them does, like where they come from, how the engine handle them, things like that.
Thanks
- Sat Dec 12, 2009 4:40 pm
- Forum: General Discussion
- Topic: @Dresk: Documentation for Kleshik ?
- Replies: 38
- Views: 20801
- Fri Dec 11, 2009 11:54 pm
- Forum: General Discussion
- Topic: @Dresk: Documentation for Kleshik ?
- Replies: 38
- Views: 20801