Search found 22 matches

by goblinoid
Sat Jan 09, 2010 1:42 am
Forum: General Discussion
Topic: Scratch QC
Replies: 17
Views: 3351

Error wrote:no, it ends with scratch tutorial number 3 by ender.

Kryten started to take over the tutorials, but only got one completed.
I thought he had rewritten the files first and the done the tutorials. What a shame, It would be nice to have all the progs redone.
by goblinoid
Thu Jan 07, 2010 2:09 pm
Forum: General Discussion
Topic: Where did your nicknames came from?
Replies: 31
Views: 7983

I use to like goblin decks in Magic, so I think that's the reason. But I can't stick with a nickname for long, so I'm known by lots of different names through the web.
by goblinoid
Thu Jan 07, 2010 1:57 pm
Forum: General Discussion
Topic: Scratch QC
Replies: 17
Views: 3351

For the record, inside3d.com has the complete list of the tutorials, but it only has the first 3 in .zip format . the last one , you'll have to add in for yourself. Kryten also added to the tutorial set with giving the player animations and states and such. Find that one HERE . I know that, I alrea...
by goblinoid
Mon Jan 04, 2010 1:49 pm
Forum: General Discussion
Topic: Scratch QC
Replies: 17
Views: 3351

ceriux wrote:it would be nice if you could post it up.
Yes, please.
by goblinoid
Thu Dec 24, 2009 7:49 pm
Forum: General Discussion
Topic: Scratch QC
Replies: 17
Views: 3351

Scratch QC

Hi,

Does anyone have the complete ender's scratch qc files? admdev.com is down and I couldn't find it anywhere else.

Thanks
by goblinoid
Sat Dec 19, 2009 4:26 pm
Forum: QuakeC Programming
Topic: excution order
Replies: 14
Views: 5244

Thanks Spike, that explains pretty much everything I'm not doing anything that really depends on the execution order, I'm just trying to figure out where the code brakes. Apparently it's somewhere near PlayerPostThink, but I've read the code hundreds of times and couldn't find the error. I don't kno...
by goblinoid
Sat Dec 19, 2009 2:02 pm
Forum: QuakeC Programming
Topic: excution order
Replies: 14
Views: 5244

I think progs.src just tells the compiler in which order it should read the .qc files... Ok, found that on QuakeC Specs: 7.3 Mandatory functions These functions must be defined in Quake C, since they are invoked by Quake under certain conditions. Misc void main(); Only used for testing progs. void S...
by goblinoid
Sat Dec 19, 2009 4:17 am
Forum: QuakeC Programming
Topic: excution order
Replies: 14
Views: 5244

i always imagined it as a action/reaction thing where the first one gets called and fires off others which fire of others and they all branch out kinda like nuclear power i suppose but that's just what i thought So do I. And that's probably true for most of the functions, but I don't think the engi...
by goblinoid
Fri Dec 18, 2009 8:40 pm
Forum: QuakeC Programming
Topic: excution order
Replies: 14
Views: 5244

um explain your problem more please... I'll try... In C programs there's the main function that's the first to be called and dictates when/if the other functions are called (well, I'm not really a programmer, so this can be incorrect). In QC, we define lots of functions, that usually call or are ca...
by goblinoid
Thu Dec 17, 2009 9:07 pm
Forum: QuakeC Programming
Topic: excution order
Replies: 14
Views: 5244

excution order

Hi,

I have a doubt, in which order the engine executes the functions written in qc?

Thanks
by goblinoid
Tue Dec 15, 2009 9:38 pm
Forum: QuakeC Programming
Topic: Built in functions
Replies: 6
Views: 1591

Thanks again KrimZon.

I have a problem with a mod and mvdsv, it's not recognising some built in function. Perhaps they're out of order or something, I'll check that.

Anything else I should know about builtins?
by goblinoid
Tue Dec 15, 2009 1:49 pm
Forum: QuakeC Programming
Topic: Built in functions
Replies: 6
Views: 1591

Thank you KrimZon, it's more clear now. I'll take a look in those links later.

I have another question, how they should be delcared on defs.qc? Does their names mater or if they're in the right order they'll work anyway?
by goblinoid
Mon Dec 14, 2009 2:15 pm
Forum: QuakeC Programming
Topic: Built in functions
Replies: 6
Views: 1591

Built in functions

Greetings,

At the end of defs.qc there is a bunch of built in functions, can someone explain me how they work? I mean in a generic way, not what each of them does, like where they come from, how the engine handle them, things like that.

Thanks
by goblinoid
Sat Dec 12, 2009 4:40 pm
Forum: General Discussion
Topic: @Dresk: Documentation for Kleshik ?
Replies: 38
Views: 20801

Before I forget, thanks for the doc! I've ran into some bugs and would like to report them to the developers, if there's any... I think for the beginning you could "hijack" this thread and post them. I just IRCed with Dresk and may be he'll have some time to dish them out ? Ok then. On E1...
by goblinoid
Fri Dec 11, 2009 11:54 pm
Forum: General Discussion
Topic: @Dresk: Documentation for Kleshik ?
Replies: 38
Views: 20801

Before I forget, thanks for the doc!

I've ran into some bugs and would like to report them to the developers, if there's any...