Search found 11 matches

by Plumb
Tue Jul 15, 2008 10:47 pm
Forum: General Discussion
Topic: QuakeC IDE
Replies: 16
Views: 7920

Yeah, writing a fully fledged IDE from scratch seems kinda pointless. There are enough tools out there that are customizable enough to handle QuakeC without any problems. I might try to find a good one, set it up, then release the config with a quick guide online for others to use. Why reinvent the ...
by Plumb
Sun Jul 13, 2008 2:22 am
Forum: General Discussion
Topic: QuakeC IDE
Replies: 16
Views: 7920

QuakeC IDE

Is there an IDE for QuakeC? I've been whittling the hours away recently developing a small game in C#. However, I didn't realise that during this time my ability to type a line of code longer than four characters was being destroyed by Microsoft's IDE. It now causes me great pain to type an entire k...
by Plumb
Mon Jun 23, 2008 2:21 am
Forum: General Discussion
Topic: Inviting "veterans" modders to say "hi"
Replies: 76
Views: 35193

Damn, it's been a long time since I saw a few of you guys post here... :D Plumb has dropped by a few times... Yeah, I drop by every now and then. Last time I checked there was pretty much nothing new, but the second I turned my back everyone went on a mad posting spree by the looks of it. Damn you g...
by Plumb
Mon May 28, 2007 12:42 am
Forum: QuakeC Programming
Topic: "Wee"
Replies: 11
Views: 6835

Sweet.

Never do that again. Ever.
by Plumb
Fri May 18, 2007 11:21 pm
Forum: General Discussion
Topic: Gambling in Quake? (Not spam!)
Replies: 6
Views: 2003

CocoT: You know those skins are quite easy to spot on my monitor, but then again I seem to have the brightness up quite high so that's probably the reason. I want to knock up a few skins and have different looking fiends spawn rather than the same two over and over anyway. As for the damage, it's de...
by Plumb
Fri May 18, 2007 10:29 pm
Forum: General Discussion
Topic: Gambling in Quake? (Not spam!)
Replies: 6
Views: 2003

Gambling in Quake? (Not spam!)

Probably the only forum post with the word "gambling" within it that you'll read for the next six years or so that isn't actually spam. I got bored a few days ago and knocked up a quick minimod. It's fun for short blasts, although I have some more ideas I intend to throw at it when I get r...
by Plumb
Sun Apr 15, 2007 12:30 am
Forum: General Discussion
Topic: What's your favorite weapon?
Replies: 18
Views: 6252

If you had three syllables less on that last line, it would've been a haiku I count all the lines, Trying to make haikus here. Need to get out more. Sorry, Frik. It's a bit harsh and the joke's on me cuz it took me ages to write and it's still a bit crap. :P I'd go for the lightning gun because I p...
by Plumb
Fri Apr 13, 2007 10:12 am
Forum: General Discussion
Topic: Pest Control
Replies: 7
Views: 2590

Tomaz
Dude
Me
IRC
Recently

I've been away for a long while but I had an mmo addiction to get over. Quake plus IRC makes for good rehab :P
by Plumb
Thu Apr 12, 2007 11:10 pm
Forum: General Discussion
Topic: Pest Control
Replies: 7
Views: 2590

Pest Control

Yeah, it's only a working title. It'll change at some point. I've started working on a mod (first for years) for Quake which was inspired somewhat by Fiend Hunter, and a little bit from going through some old threads here. It's a coop mod that pits you against two hordes that are constantly growing ...
by Plumb
Thu Apr 20, 2006 2:58 pm
Forum: General Discussion
Topic: Any work being done?
Replies: 9
Views: 2696

I haven't done anything for years but recently I've been working on a coop mod. I'm trying to do what SvenCoop did for Halflife for Quake. Basic Quake gameplay with some small but fun modifications, plus some new map entities allowing for coop based puzzles. I know coop's available out of the box bu...
by Plumb
Thu Apr 20, 2006 11:06 am
Forum: QuakeC Programming
Topic: turrets, not the funny mental disorder :p
Replies: 8
Views: 4201

I thought this behavior was in the QuakeC code itself. At the top of GrenadeTouch is something like: if (other == self.owner) return; This stops quake from reacting to touch events between the missile and it's owner. Commenting the line out will turn the gren launcher into a gib button :P So when cr...