Search found 95 matches
- Tue Feb 21, 2012 3:46 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 18977
Re: Modeller Wanter (Is this allowed?)
its just there have been so many cod clones for psp (like fps games based on modern wars) im just sick of it(and ive been sick too)
- Tue Feb 21, 2012 1:24 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 18977
Re: Modeller Wanter (Is this allowed?)
so making a dead space port for psp is not fine but ripping off cod is?
- Mon Feb 20, 2012 2:36 am
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
no im not going to give up i dont care what you sayDukeInstinct wrote:Stop trolling IndieDB with your page.
- Sun Feb 19, 2012 10:17 pm
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 18977
Re: Modeller Wanter (Is this allowed?)
no as in i am using tutorials on youtube to learn 3d modelling and am doing it my selfsniperz227 wrote:LOOOOL DeadDukeInstinct wrote:You mean he/she, the person you're going to get to make it for you?thommoboy wrote:yeah we are making another from scratch
you can't say snipers when you came onto the scene no-one trolled you
- Sun Feb 19, 2012 10:16 pm
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
fine ill leave this forum for a while and learn properly,
and duke stop trolling my indiedb page
and duke stop trolling my indiedb page
- Sun Feb 19, 2012 10:15 pm
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
oh and no i didnt use your crappy always crashing adding weapons code XD well if I make 2 assumptions, 1.You used the weapons.qc in its entirety from him, 2. You are using kurok psp engine, I can tell you that you probably didn't delete TE_EXPLOSION from anything that calls it. TE_EXPLOSION crashes...
- Sat Feb 18, 2012 11:59 pm
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
Umm. Just saying. Copying someones code to your game is not much rewarding than doong it your self. In example I added png, pcx, tga, and bmp support for nzp from darkquake. I studied the code for whole day before I even did anything. Learnt prety well how quake does texture uploading and stuff. Ok...
- Sat Feb 18, 2012 11:57 pm
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
since when did you have respect for me snipers and duke just give up with your taunts its not working and you look like a dick
- Sat Feb 18, 2012 6:59 am
- Forum: CSQC Programming
- Topic: Tutorial: CSQC GUI Menus
- Replies: 49
- Views: 104252
Re: Tutorial: CSQC GUI Menus
would this work on the psp?
- Sat Feb 18, 2012 6:57 am
- Forum: QuakeC Programming
- Topic: creating ambient sounds
- Replies: 4
- Views: 2063
Re: creating ambient sounds
how did i miss that XD
- Sat Feb 18, 2012 6:40 am
- Forum: Modeling
- Topic: Modeller Wanter (Is this allowed?)
- Replies: 62
- Views: 18977
Re: Modeller Wanter (Is this allowed?)
yeah we are making another from scratch
- Sat Feb 18, 2012 3:56 am
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
would you all be pissed if i released it and it just shot off body parts is you hit it anywhere?
- Sat Feb 18, 2012 3:54 am
- Forum: QuakeC Programming
- Topic: creating ambient sounds
- Replies: 4
- Views: 2063
creating ambient sounds
i know there is another topic for this but its useless...
so
how do i create a wav file that will play as an ambient sound
or
how can i make another way of making a sound ambient?
so
how do i create a wav file that will play as an ambient sound
or
how can i make another way of making a sound ambient?
- Mon Feb 13, 2012 6:35 am
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
Umm. Just saying. Copying someones code to your game is not much rewarding than doong it your self. In example I added png, pcx, tga, and bmp support for nzp from darkquake. I studied the code for whole day before I even did anything. Learnt prety well how quake does texture uploading and stuff. Ok...
- Mon Feb 13, 2012 12:53 am
- Forum: QuakeC Programming
- Topic: removing body parts when shot
- Replies: 54
- Views: 12335
Re: removing body parts when shot
hahahahahaha not funny im learning you can't say you were born with a computer in your hands coding quake c can you? I was born before Quake was released so no, but I can say 95% of all my programming knowledge comes from self learning instead of constantly asking questions on a forum. im more of a...