Search found 601 matches
- Fri Oct 26, 2007 6:58 pm
- Forum: General Discussion
- Topic: Fo sho!
- Replies: 14
- Views: 3734
- Tue Oct 23, 2007 1:02 am
- Forum: QuakeC Programming
- Topic: Changing underwater screen colours
- Replies: 25
- Views: 6396
- Tue Oct 23, 2007 1:00 am
- Forum: General Discussion
- Topic: Funny/weird moments in Quake...
- Replies: 12
- Views: 3135
I once travelled to Gloom Keep and put on the notarget mode and watched the monsters walking around there... then I was thinking like hmmm.. so they live here... then I tried to get a fiend trapped with an elevator, but they were hideously sneaky and avoided my trapping plans. I should have poured s...
- Mon Oct 22, 2007 12:40 pm
- Forum: General Discussion
- Topic: Is the Quake modding community really this dead?
- Replies: 55
- Views: 9858
I think id Software should have made the hud and menu stuff with qc... as they're more gamelogic than some engine core stuff... Now quick someone make a time machine and a go back in time and call for Cthulhu (that's 783 40102 6101) to affect id Software's dreams in a way they're constantly suggeste...
- Sun Oct 21, 2007 3:32 pm
- Forum: General Discussion
- Topic: Is the Quake modding community really this dead?
- Replies: 55
- Views: 9858
I think both Doom and Quake modding are equally complicated. If you wanted to make some new attacks, monsters, weapons, items for Doom, you need to code them in just like in Quake, except you use some other scripting or need to touch the gameplay C code. Adding new sounds or graphics is quite the sa...
- Sun Oct 21, 2007 2:09 am
- Forum: QuakeC Programming
- Topic: Changing underwater screen colours
- Replies: 25
- Views: 6396
- Sun Oct 21, 2007 2:01 am
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961
Mmhmhmm... I decided to improve my main character... So I had to start doing the changes from the less clothed version. I also decided to texture it... hmm.. maybe I'll include that one feature I had thought of earlier... edit: some changes... http://koti.mbnet.fi/jeejeeje/wip/noid_prisoner_css_head...
- Fri Oct 19, 2007 2:05 am
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961
Feels like nature caused me to get cold and then some heat :P Well.. despite I've been sick for some week, I made some pistol model that looks... more round than my other pistol model.. This one not yet 100% complete. The basic shape is done and looks like it could have changeable muzzles, or the ot...
- Fri Oct 19, 2007 1:59 am
- Forum: General Discussion
- Topic: "Octoberfest"
- Replies: 49
- Views: 14790
Oh, look at the sea, there's many fish to see. Try to run, over the water just for fun, sink lower, lower. Jump again, run again, fall again. Deep in the core, find a creature lore some dream and illusion of death delusion. Every body decapitated. Every thing parted. Tentacles of quicksilver, blades...
- Wed Oct 10, 2007 5:55 pm
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961
Yea, I better do that, that older mod never become 100% ready, since bigger new features crawled in... Also I have sort of limited time to do this. This is for school end work and I think it should be ready sometime in the start of next april. I think around that time, the demo can be ready. I plan ...
- Wed Oct 10, 2007 1:54 pm
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961
I'm having 110. Or I could just show the hand and weapon models? At least while waiting for new shots... Hands EMP Needle Pistol Bi and Tri-Grenades (not in game) About my plans. Yes, I have plans. Like I mentioned earlier, this is sort a remake of my old mod... With this remake I don't plan to have...
- Wed Oct 10, 2007 1:28 am
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961
I made some new texture set, this I made only in 2d and I noticed it was so much faster to do than doing it first 3d model... It's some concrete. http://koti.mbnet.fi/jeejeeje/wip/map01collage_02_tb.jpg zoom in... Yea, I could have some soldering tool in it.. This is sort of a remake of my old mod f...
- Tue Oct 09, 2007 3:08 pm
- Forum: General Discussion
- Topic: CocoT announces Transloquake
- Replies: 67
- Views: 42348
- Mon Oct 08, 2007 12:09 pm
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961
- Sat Oct 06, 2007 1:03 pm
- Forum: General Discussion
- Topic: ColdHeat
- Replies: 232
- Views: 53961