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SnapTiles - Tile Based Quake Map Maker

Posted: Tue Aug 07, 2018 8:38 am
by Baker
Image

http://quakeone.com/snaptiles
Video: Brief YouTube Video

Bridges, teleporters, doors, ceiling fans, lights, crates ... provided prefabs.

Prefabs made in J.A.C.K. or TrenchBroom can also be used in SnapTiles (.map version 220 required, J.A.C.K. uses this by default).

Re: SnapTiles - Tile Based Quake Map Maker

Posted: Tue Aug 07, 2018 5:30 pm
by toneddu2000
Gorgeous, absolutely gorgeous. Compliments Baker. I'd like to see an editing video, btw

Re: SnapTiles - Tile Based Quake Map Maker

Posted: Tue Aug 07, 2018 9:08 pm
by Baker
toneddu2000 wrote:Gorgeous, absolutely gorgeous. Compliments Baker. I'd like to see an editing video, btw
Tried to make the editor interesting.

Ironically, I cannot really think of a good use for it. Although the speed of putting together a map is unrivaled.

Re: SnapTiles - Tile Based Quake Map Maker

Posted: Tue Aug 07, 2018 9:17 pm
by toneddu2000
Baker wrote:Tried to make the editor interesting.
Which editor? Is SnapTiles part of a bigger project? Or is it THE editor?
Baker wrote:Ironically, I cannot really think of a good use for it. Although the speed of putting together a map is unrivaled.
Well, it's well known that nowadays kids are lazy seaten on the couch playing(or better saying, watching) videogames..you could do a "Snapmap" version of SnapTiles using console controls! :biggrin:

Re: SnapTiles - Tile Based Quake Map Maker

Posted: Tue Aug 07, 2018 11:13 pm
by Baker
toneddu2000 wrote:Is SnapTiles part of a bigger project?
I don't have any other plans to do something with or it or anything.

Re: SnapTiles - Tile Based Quake Map Maker

Posted: Wed Aug 08, 2018 11:22 am
by frag.machine
Interesting work Baker. Makes me wonder about the idea of a engine with built in editor to generate random maps on the fly, during intermissions... are you releasing the sources ?

Re: SnapTiles - Tile Based Quake Map Maker

Posted: Wed Aug 08, 2018 5:57 pm
by Baker
frag.machine wrote:Interesting work Baker. Makes me wonder about the idea of a engine with built in editor to generate random maps on the fly, during intermissions... are you releasing the sources ?
I did once make a Mark V with txqbsp built-in as an experiment so engine with built-in map compiler is completely possible. I haven't made any decisions on the source release except that I would revisit in the future (maybe in a year) and if this actually gets used for something ...