Re: 16 bit MDL models?
Posted: Tue Jul 14, 2015 1:53 pm
the quakeforge guys dont respond to my mails so i guess their project is dead.
the model is NOT JUST AN IMPORTED OLD QUAKE MDL, its a new model exported to the obscure format, it works fine in quakeforge,
but it indeed looks like an old "8bit MDL" in my engine, so i guess i missed something, i think its indeed missing stuff about the extra data in
the render function, but idk whats missing because its so bad documented so i gave up on this.
EDIT: even worser, they totally changed the way how they handle AliasModes in Quakeforge, so its even harder to find out
whats wrong.
the model is NOT JUST AN IMPORTED OLD QUAKE MDL, its a new model exported to the obscure format, it works fine in quakeforge,
but it indeed looks like an old "8bit MDL" in my engine, so i guess i missed something, i think its indeed missing stuff about the extra data in
the render function, but idk whats missing because its so bad documented so i gave up on this.
EDIT: even worser, they totally changed the way how they handle AliasModes in Quakeforge, so its even harder to find out
whats wrong.