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SuperDuper Quake 3.1

Posted: Tue Dec 23, 2014 6:39 am
by hondobondo
new version
i tried to remove the redundant weapons (most), cleaned up the code, organized the weapon arrangement, took out a few of the less interesting monsters, and added a couple of go-kart maps (bondo67, bondo69, bondo87, and bondo90)
Image

Re: SuperDuper Quake 3.1

Posted: Tue Dec 23, 2014 8:36 am
by xaGe
Qool new version. Haven't seen you post in a while.

Some of the monsters are the mulicolored no model diamonds in DP.

Image

That diamond seems like it has a shotgun and LOL's like Homer.

Re: SuperDuper Quake 3.1

Posted: Tue Dec 23, 2014 4:19 pm
by hondobondo
xaGe wrote:Qool new version. Haven't seen you post in a while.

Some of the monsters are the mulicolored no model diamonds in DP.

Image

That diamond seems like it has a shotgun and LOL's like Homer.
aw feck

thanks

let me know if theyre any others