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How do QuakeC mod change the cheat codes?

Posted: Fri Aug 01, 2014 10:52 pm
by Baker
Some mods like X-Men or Nehahra change the cheat code names.

How is this done?

But the real question: can the server engine negate it somehow? I think it is annoying as hell.

Re: How do QuakeC mod change the cheat codes?

Posted: Fri Aug 01, 2014 10:59 pm
by leileilol
because GOD and NOTARGET are bitflags that can be checked, and they alias out an impulse to change them instead in an 'authorized' way.


The more impressive thing is Prydon's save-scumming protection

Re: How do QuakeC mod change the cheat codes?

Posted: Fri Aug 01, 2014 11:23 pm
by Baker
Sounds like my idea is a fail then. At least any non-hacky/hardcoded way.