FTE Client debugging commands
Posted: Tue Feb 18, 2014 4:24 am
Having issue with maybe bad model or something on my coop mod.
Right now I got it running on FTE server and trying to connect it locally FTE client.
Is there anykind of debugging on the FTE client that can be set to say what is going on?
Tried setting the FTE server debug stuff on and do not see anything that really stands out.
Maybe is there any utility that checks a quake mdl file is good or not?
Right now I got it running on FTE server and trying to connect it locally FTE client.
Is there anykind of debugging on the FTE client that can be set to say what is going on?
Tried setting the FTE server debug stuff on and do not see anything that really stands out.
Maybe is there any utility that checks a quake mdl file is good or not?