Getting Started with CSQC
Posted: Fri Jan 17, 2014 10:27 pm
This sticky will be updated as required.
First:
Read this:
http://sourceforge.net/p/fteqw/code/HEA ... idiots.txt
Engines Supporting CSQC:
FTEQW
http://triptohell.info/moodles/
DarkPlaces
http://icculus.org/twilight/darkplaces
RMQ Engine (Partial Support)
http://svn.icculus.org/remakequake/engine/
Things you may want / need:
FTEQCC QuakeC Compiler, required for compiling csprogs.dat
http://triptohell.info/moodles/fteqcc/
Clean CSQC Source
https://gitorious.org/clean_csqc/cleanc ... 6d32d2b7d7
Useful links
gnounc's hud tutorial http://forums.inside3d.com/viewtopic.php?f=2&t=5194
ceriux hud tutorial http://www.inside3d.com/showtutorial.php?id=245
avirox halflife hud http://forums.inside3d.com/viewtopic.php?f=2&t=1560
giffes progress bar http://forums.inside3d.com/viewtopic.ph ... +bar#p9934
nahuel camera http://forums.inside3d.com/viewtopic.php?f=2&t=4339
urre rockets http://qexpo.tastyspleen.net/booth.php?id=165&page=317
spike explains sendevent http://forums.inside3d.com/viewtopic.php?f=2&t=5195
CSQC Particle Emitters http://forums.inside3d.com/viewtopic.php?f=2&t=4467
findradius in CSQC? http://forums.inside3d.com/viewtopic.php?f=2&t=4687
R_BeginPolygon stuff in darkplaces http://forums.inside3d.com/viewtopic.php?f=2&t=5132
First:
Read this:
http://sourceforge.net/p/fteqw/code/HEA ... idiots.txt
Engines Supporting CSQC:
FTEQW
http://triptohell.info/moodles/
DarkPlaces
http://icculus.org/twilight/darkplaces
RMQ Engine (Partial Support)
http://svn.icculus.org/remakequake/engine/
Things you may want / need:
FTEQCC QuakeC Compiler, required for compiling csprogs.dat
http://triptohell.info/moodles/fteqcc/
Clean CSQC Source
https://gitorious.org/clean_csqc/cleanc ... 6d32d2b7d7
Useful links
gnounc's hud tutorial http://forums.inside3d.com/viewtopic.php?f=2&t=5194
ceriux hud tutorial http://www.inside3d.com/showtutorial.php?id=245
avirox halflife hud http://forums.inside3d.com/viewtopic.php?f=2&t=1560
giffes progress bar http://forums.inside3d.com/viewtopic.ph ... +bar#p9934
nahuel camera http://forums.inside3d.com/viewtopic.php?f=2&t=4339
urre rockets http://qexpo.tastyspleen.net/booth.php?id=165&page=317
spike explains sendevent http://forums.inside3d.com/viewtopic.php?f=2&t=5195
CSQC Particle Emitters http://forums.inside3d.com/viewtopic.php?f=2&t=4467
findradius in CSQC? http://forums.inside3d.com/viewtopic.php?f=2&t=4687
R_BeginPolygon stuff in darkplaces http://forums.inside3d.com/viewtopic.php?f=2&t=5132