Alien Arena 7.53

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Irritant
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland
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Alien Arena 7.53

Post by Irritant »

Eh, what the hell, here is the official press release, replete with some media :)

Alien Arena version 7.53 is now released!

Some of the new general features for this release include:
  • Extended use of VBO for big performance increases
  • Signifigant improvements to bot AI
  • "Dm Lights" server option
  • Improvements to menu code
  • Improved stats algorithms
  • Entity definition files
  • Optimized and improved vegetation rendering
  • Variety of bug fixes and code cleansing
  • Two new maps
  • Optimizations to IQM and MD2 rendering
  • New "Ultra" skill level
  • Speed hack detection improvements
Version 7.53 features some very signifigant performance gains for people who like to run the game on higher settings, as well as some very nice improvements/bugfixes to the bot AI. We have also added two new maps, as well as the entity definition files which now allow for custom reconfiguration of a map's entities, plus a number of other updates and bugfixes. For a complete changelog see http://icculus.org/alienarena/changelogs/7.53.txt

Alien Arena 7.53 screenshots:

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Alien Arena also has some new 3rd party content portals where you can grab the latest and greatest 3rd party levels as well as some of the "retired" classics!

http://code.google.com/p/aa3rdparty/
http://3rdpartyalien.3r.funpic.de/index.html

For more information about Alien Arena visit http://red.planetarena.org
http://red.planetarena.org - Alien Arena and the CRX engine
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: Alien Arena 7.53

Post by toneddu2000 »

You guys are making an incredible work! Compliments!
Meadow Fun!! - my first commercial game, made with FTEQW game engine
Irritant
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland
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Re: Alien Arena 7.53

Post by Irritant »

Next release will be breaking the net protocol for the first time in the game's history.
http://red.planetarena.org - Alien Arena and the CRX engine
toneddu2000
Posts: 1395
Joined: Tue Feb 24, 2009 4:39 pm
Location: Italy

Re: Alien Arena 7.53

Post by toneddu2000 »

?!?
Meadow Fun!! - my first commercial game, made with FTEQW game engine
Baker
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Joined: Tue Mar 14, 2006 5:15 am

Re: Alien Arena 7.53

Post by Baker »

Irritant wrote:Next release will be breaking the net protocol for the first time in the game's history.
What features or issues or "things that you do not like" are you going to be addressing? Sending more info to the client for the purpose of 2D game elements or rendering effects?
The night is young. How else can I annoy the world before sunsrise? 8) Inquisitive minds want to know ! And if they don't -- well like that ever has stopped me before ..
Irritant
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland
Contact:

Re: Alien Arena 7.53

Post by Irritant »

Baker wrote:
Irritant wrote:Next release will be breaking the net protocol for the first time in the game's history.
What features or issues or "things that you do not like" are you going to be addressing? Sending more info to the client for the purpose of 2D game elements or rendering effects?
The main thing will be changing the server framerate, so that means older clients will no longer be able to deal with that.

But yeah, we will be expanding a number of things for 2D and rendering, as well as likely adding a Lua scripting element for effects.
http://red.planetarena.org - Alien Arena and the CRX engine
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