Posted: Fri Jul 16, 2010 6:03 am
After seeing this map and looking at the anomaly, I can't wait until RemakeQuake single player can be played.
[O] phat mapgoldenboy wrote:r00k: Like Baker said, start with phat map capacity, skyboxes, fog, alpha, support -sndspeed 44100, raise static entities limit to like 1024, raise max_channels, modify Read/WriteCoord for higher map size limit and include this rotation stuff with the smooth angles fix and the flicker fix.
RMQ's engine source is available at my blog. We declared our collection of hacks protocol 999.
We have this evil plan to add csqc support, so be warned.
Yeah, there are elements of this map that I found very reminiscent of the best parts of a certain other game (not saying, nyah nyah nyah) from years ago. And I mean that as the highest possible form of compliment, as the genuine magic and sense of wonder that was present in that certain other game has never been recaptured until now.Baker wrote:After seeing this map and looking at the anomaly, I can't wait until RemakeQuake single player can be played.
AAAARGH STOP STOP STOP STOP STOP DAMMIT I WANT TO PLAY IT TOO THAT'S NOT FAIRmh wrote:Yeah, there are elements of this map that I found very reminiscent of the best parts of a certain other game (not saying, nyah nyah nyah) from years ago. And I mean that as the highest possible form of compliment, as the genuine magic and sense of wonder that was present in that certain other game has never been recaptured until now.Baker wrote:After seeing this map and looking at the anomaly, I can't wait until RemakeQuake single player can be played.
If it's any consolation it's unplayable in it's current state. More down to the fact that it's not finished, and all we got was the bare minimum to make it run without crashing - so there are still a lot of surprises in store.frag.machine wrote:AAAARGH STOP STOP STOP STOP STOP DAMMIT I WANT TO PLAY IT TOO THAT'S NOT FAIRmh wrote:Yeah, there are elements of this map that I found very reminiscent of the best parts of a certain other game (not saying, nyah nyah nyah) from years ago. And I mean that as the highest possible form of compliment, as the genuine magic and sense of wonder that was present in that certain other game has never been recaptured until now.Baker wrote:After seeing this map and looking at the anomaly, I can't wait until RemakeQuake single player can be played.
Also, if yo stand in front of a door that opens towards you the door suddenly passes through you... or is it you pass through the door?gnounc wrote:Just tried out the rotate map test in DirectQ, and everything works, except when you stand on the rotating bridge, the player doesnt rotate with the bridge, the bridge just rotates under the player.
Thought that should be brought up.
Pretty sweet though.
'gulp' is this a quagmire to be stepped in?goldenboy wrote:I suggest you ask Lord Havoc.
No, I'm just saying that if you want to know something about Darkplaces, LH would be the guy to ask (on irc maybe). He's usually pretty responsive. I read that he's travelling atm though.Junrall wrote:'gulp' is this a quagmire to be stepped in?
I'm not sure if "clipping" is the right word.goldenboy wrote:What do you mean exactly by "get rid of the clipping", btw?