Discuss the creation of various model formats for Quake engines, and related matters to modeling.
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ceriux
- Posts: 2230
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
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by ceriux »
A low-poly guy i'm working on , when i finish him i want to release different versions for people to use.
im trying to make a basic shape , so that modders can use him for multiple projects.
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Zylyx_
- Posts: 111
- Joined: Wed Dec 05, 2007 6:52 pm
- Location: scotland, uk
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by Zylyx_ »
looking good!
My limit for a low poly character is between 400-600 triangles, what is your aim for this character?
....noodle...
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ceriux
- Posts: 2230
- Joined: Sat Sep 06, 2008 3:30 pm
- Location: Indiana, USA
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by ceriux »
well right there its at 139... so im guessing around the same? maybe more after iv got the basic jist of the model done. depends...