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How do I get multiple textures into yeti3d world editor?

Posted: Mon Feb 07, 2005 12:55 am
by bmnb123
:?:

Hi
My question is on the yeti3d world editor.
When I use the import texture set it only allows me to select on .jpg texture to import then it puts it in row #0 it will not allow me to import any other textures for rows #1 - etc. If I try to load another texture it overrides my current texture and once again puts it in row #0. My theory is I some how convert my .jpg textures into one file making them a texture set. I am not sure how to do this. Any ideas how I can do this?

Thanks for your time

Jason Rivard

Re: How do I get multiple textures into yeti3d world editor?

Posted: Mon Feb 07, 2005 3:10 pm
by Tei
Nice stuff.

This stuff can make quake maps?