new version
i tried to remove the redundant weapons (most), cleaned up the code, organized the weapon arrangement, took out a few of the less interesting monsters, and added a couple of go-kart maps (bondo67, bondo69, bondo87, and bondo90)
SuperDuper Quake 3.1
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- Posts: 207
- Joined: Tue Sep 26, 2006 2:48 am
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Re: SuperDuper Quake 3.1
Qool new version. Haven't seen you post in a while.
Some of the monsters are the mulicolored no model diamonds in DP.
That diamond seems like it has a shotgun and LOL's like Homer.
Some of the monsters are the mulicolored no model diamonds in DP.
That diamond seems like it has a shotgun and LOL's like Homer.
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- Posts: 207
- Joined: Tue Sep 26, 2006 2:48 am
- Contact:
Re: SuperDuper Quake 3.1
aw feckxaGe wrote:Qool new version. Haven't seen you post in a while.
Some of the monsters are the mulicolored no model diamonds in DP.
That diamond seems like it has a shotgun and LOL's like Homer.
thanks
let me know if theyre any others