[OLD SHIT ENGINE] Pointless arena shooter

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leileilol
Posts: 2783
Joined: Fri Oct 15, 2004 3:23 am

Re: [id3][WIP] OpenArena3

Post by leileilol »

Working more on the ui scripts... trying more for elegance, since the mp ui seems designed for clutter and information overload. I'm probably missing something here.

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toneddu2000
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Re: [id3][WIP] OpenArena3

Post by toneddu2000 »

Very nice. I suggest to reduce a little numbers size and alpha. Except that, is very elegant.
Meadow Fun!! - my first commercial game, made with FTEQW game engine
leileilol
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Re: [id3][WIP] OpenArena3

Post by leileilol »

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frag.machine
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Re: [id3][WIP] OpenArena3

Post by frag.machine »

Now THAT is what I call a lightning bolt!
I know FrikaC made a cgi-bin version of the quakec interpreter once and wrote part of his website in QuakeC :) (LordHavoc)
jitspoe
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Re: [id3][WIP] OpenArena3

Post by jitspoe »

frag.machine wrote:lightning bolt!
http://www.youtube.com/watch?v=j_ekugPKqFw
toneddu2000
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Re: [id3][WIP] OpenArena3

Post by toneddu2000 »

Really good struff,leilei, really good stuff! I can feel the sense of power in that central beam. Maybe just a little more recoil(just a little)?
Meadow Fun!! - my first commercial game, made with FTEQW game engine
leileilol
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Re: [id3][WIP] OpenArena3

Post by leileilol »

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qbism
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Re: [id3][WIP] OpenArena3

Post by qbism »

yes, zipatone
Eukara
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Re: [id3][WIP] OpenArena3

Post by Eukara »

Make a Floyd–Steinberg shader :D
leileilol
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Re: [id3][WIP] OpenArena3

Post by leileilol »

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toneddu2000
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Re: [id3][WIP] OpenArena3

Post by toneddu2000 »

do you paint directly with blender 3d paint system? I really like your stile, very artistic
Meadow Fun!! - my first commercial game, made with FTEQW game engine
leileilol
Posts: 2783
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Re: [id3][WIP] OpenArena3

Post by leileilol »

yes
and I also animate in it too


ImageImage
OA 0.8.8 | OA3


She's come a long way!!!



Also, i've recently stuck mod playback in the engine, because i'm going to have tracker modules for music, because size, because no cpu hungry ogg decoding, because GPL compliance.
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qbism
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Re: [id3][WIP] OpenArena3

Post by qbism »

OK, new stuff makes old stuff look crappy, but what's WIP without WIP?
leileilol
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Re: [id3][WIP] OpenArena3

Post by leileilol »

Added eye tracking.


Is there a better way I could map the eye? I'm getting sick of that edge twisting the iris.
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toneddu2000
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Re: [id3][WIP] OpenArena3

Post by toneddu2000 »

Very cool, but I don't like boobs jelly movement. They should blob only during jump and run imo, not when player idles
Meadow Fun!! - my first commercial game, made with FTEQW game engine
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