Quake III Arena's bots finding peace: is this true?

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mankrip
Posts: 924
Joined: Fri Jul 04, 2008 3:02 am

Quake III Arena's bots finding peace: is this true?

Post by mankrip »

I just found this screencap. Do any of the Q3A coders here know if what's described in it is actually possible?
Image

[edit] Found an archive of the original thread here.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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Spirit
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Re: Quake III Arena's bots finding peace: is this true?

Post by Spirit »

Nope, not at all. It got enough people to believe it for some reason though that John Carmack had to debunk it. https://twitter.com/ID_AA_Carmack/statu ... 9418103809

I mean, come on... :P
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raynorpat
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Re: Quake III Arena's bots finding peace: is this true?

Post by raynorpat »

mankrip
Posts: 924
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Re: Quake III Arena's bots finding peace: is this true?

Post by mankrip »

:) Thanks for the link, Spirit.
raynorpat wrote:https://github.com/ariya/ioquake3/commi ... 6bd67d35ad

Probable explantation
That only applies to servers that stays on the same map. Here's the thread mentioned in that page.
Ph'nglui mglw'nafh mankrip Hell's end wgah'nagl fhtagn.
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leileilol
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Re: Quake III Arena's bots finding peace: is this true?

Post by leileilol »

It's a "copypasta". The screenshot showing Q3A in the users' "My Games" folder not in a game directory and with subdirectories is a dead giveaway, not to mention bots having their subfolders. Using "My Games" would imply strict support for Windows 2000 and above.

You know it's bad when people believe made up stuff about games that are long have been open-sourced. It's so trivial to debunk.

I also haven't run into an AI-based mod that made huge log files either.
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