hi,
I am messing around with "self.view" for making the player a little big "bigger", but it seems to screw the enemys ai...
what exactly need i change? Maybe something in monsters.qc?
changing the players "sight"
Re: changing the players "sight"
i think this is actually what your looking for? i may be wrong, but i would check it out. you can find it in putclientinserver.
Code: Select all
self.view_ofs = '0 0 22';
Re: changing the players "sight"
yes, it works this way, but my enemys wont attack me anymore and i dont know why lol.
EDIT: ok found the problem, messed up the self.view_ofs in monsters.qc ...
EDIT: ok found the problem, messed up the self.view_ofs in monsters.qc ...