What are you working on?

Discuss anything not covered by any of the other categories.
MasterSplinter
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Post by MasterSplinter »

Image

"Words are like bullets, and I let 'em pass right through me."
GiffE
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Post by GiffE »

HAHA! Wow Splinter that's spot on!
Ranger366
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Post by Ranger366 »

http://www.youtube.com/watch?v=PQsxlo7uIgw

Who of you played Age of Empires?
Everyone, yeah.
Chip
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Post by Chip »

Ranger366 wrote:Who of you played Age of Empires?
I still play. Every week, 10-20 matches. 1 on 1, or 2 against computers. Still lots of fun.
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Fear not the dark, but what the dark hides.
ceriux
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Post by ceriux »

New character. Possibly for a PSP Title that isnt copying another game. Still very work in progress .. obviously.

after i get his head on him, im going to optimize and possibly add more tri's to important spots after that step.


Image
Irritant
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Post by Irritant »

Narrow the gap at the crotch, making the thighs a bit thicker the top, and the shins need some more length. Might be a good idea to put up a medical image of a human body next to it to get the proportions more accurate.
http://red.planetarena.org - Alien Arena and the CRX engine
ceriux
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Post by ceriux »

well, he's supposed to be stylized. just not extremely. since he's stylized, should i make his proportions a little more crazy in some areas? (forearms? legs? ) i just thought having him too stylized would look kinda funny in first person.

he's going to be an alien. the concept so far is something cartoonish.

notice he only has 3 fingers instead of 4.

update on his head.

Image
Irritant
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Post by Irritant »

Ah ok, knowing it's stylized things make a littler more sense. Might need a *slight* more bit of proportion exaggeration to convey a stylized sense to it though. But kind of hard to say until it's more finished.
http://red.planetarena.org - Alien Arena and the CRX engine
Downsider
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Post by Downsider »

Image

IQM on my PSP engine 8)

Thanks again, Irritant. It was some odd PSP-specific memory management quirk.
leileilol
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Joined: Fri Oct 15, 2004 3:23 am

Post by leileilol »

oh god. you've just opened the floodgates of unrealistically ambitious psp kids wanting to stick solid snake's stupid sexy ass in their psp games.


now i need iqm in software quake... i'm certain its possible to kick the polyblob spans in the mouth until it does. HL's software mdl rendering is directly derivative of Quake's after all.
i should not be here
Downsider
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Post by Downsider »

leileilol wrote:oh god. you've just opened the floodgates of unrealistically ambitious psp kids wanting to stick solid snake's stupid sexy ass in their psp games.
At least you won't be the ones receiving unlimited amounts of PM's on YouTube and I3D about "your psp engine".
ceriux
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Post by ceriux »

lol you should release like most developers downsider. have you even been making anything with your engine?
leileilol
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Post by leileilol »

Downsider wrote:At least you won't be the ones receiving unlimited amounts of PM's on YouTube and I3D about "your psp engine".
Well... people wanting darkstalkers in gmod is annoying enough
i should not be here
Downsider
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Post by Downsider »

ceriux wrote:lol you should release like most developers downsider. have you even been making anything with your engine?
I'll release when I release a game. In the meantime, I want to focus on my own game, not the needs of other people.
ceriux
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Post by ceriux »

lol so are you working on a game? i know drbreadsticks on youtube hasnt updated anything lately.
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