Crouching Animation
Crouching Animation
I scoured the cdrom.com archives for a mod with a player model with semi-decent crouching animations.... It didn't exist, so I opened up qME and got to work. This is not complete, and only like 30 of work so far.
Looks a little silly all sped up like that
Looks a little silly all sped up like that
I tried the Zdoom model, who had also a crouching model.
I never seem to get the bullet flying above him working.
The model itself is about 64 units, crouching made it 36 units.
But that's still the height the player shoots, so he's hit anyway.
I've been told it could work if I lowered its bouncing box.
I never seem to get the bullet flying above him working.
The model itself is about 64 units, crouching made it 36 units.
But that's still the height the player shoots, so he's hit anyway.
I've been told it could work if I lowered its bouncing box.
Thats a pretty decent looking model...kind of chunky / fat compared to the quake guys musculature though. Converting from one platform to another has got to be hard tho
I know the bounding box problem, its annoyed me to this day how to set its values so that it sizes to the corresponding frame's correct extremes. The DP engine says thay have corrected a problem with the original ID setsize command, I cant find where I read it now, but I noticed an improvement with some of my QC that I was having problems with the setsize. Have you tried the problem in darkplaces?
I know the bounding box problem, its annoyed me to this day how to set its values so that it sizes to the corresponding frame's correct extremes. The DP engine says thay have corrected a problem with the original ID setsize command, I cant find where I read it now, but I noticed an improvement with some of my QC that I was having problems with the setsize. Have you tried the problem in darkplaces?
I asked the question on Func_msgboard. Me was told to lower the bouncing box of the model, and then place the player higher.
But as far as I know lowering a bouncing box and placing a player higher lets the bouncing box go up again.
Or I didn't really understand the answer.
See for yourself on toppic number #15 - #17 - #45 - #46 - #47.
http://www.celephais.net/board/view_thr ... t=4&end=28
But as far as I know lowering a bouncing box and placing a player higher lets the bouncing box go up again.
Or I didn't really understand the answer.
See for yourself on toppic number #15 - #17 - #45 - #46 - #47.
http://www.celephais.net/board/view_thr ... t=4&end=28