QuakeIII Port for C++ With working SinglePlayer mode

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owen_a
Posts: 3
Joined: Thu Jul 30, 2009 11:18 pm

QuakeIII Port for C++ With working SinglePlayer mode

Post by owen_a »

hey

I've got a port from gred dolley off his blog he has a quake3 source Package. I downloaded it, Excited thinking the whole thing works. But no. The singleplayer does not work. Bugged up, meaning the map does not show. Now does anyone know a good port or quakeIII source that works, with visual 2008 C++ Express Edition?

Please help me,

Owen.
r00k
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Joined: Sat Nov 13, 2004 10:39 pm

Post by r00k »

Feared
Posts: 95
Joined: Fri Jun 11, 2010 11:58 pm
Location: Wylie, TX

Post by Feared »

His port works just fine.
Do you have the same problem with retail Quake 3?

FYI, porting Quake 3 to a modern compiler really isn't hard at all, if you don't trust anyone else to do it for you, you may find better luck doing it yourself.

( Sorry to bring an older topic back up )
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