QuakeIII Port for C++ With working SinglePlayer mode
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QuakeIII Port for C++ With working SinglePlayer mode
hey
I've got a port from gred dolley off his blog he has a quake3 source Package. I downloaded it, Excited thinking the whole thing works. But no. The singleplayer does not work. Bugged up, meaning the map does not show. Now does anyone know a good port or quakeIII source that works, with visual 2008 C++ Express Edition?
Please help me,
Owen.
I've got a port from gred dolley off his blog he has a quake3 source Package. I downloaded it, Excited thinking the whole thing works. But no. The singleplayer does not work. Bugged up, meaning the map does not show. Now does anyone know a good port or quakeIII source that works, with visual 2008 C++ Express Edition?
Please help me,
Owen.
- owen_a
- Posts: 3
- Joined: Thu Jul 30, 2009 11:18 pm
His port works just fine.
Do you have the same problem with retail Quake 3?
FYI, porting Quake 3 to a modern compiler really isn't hard at all, if you don't trust anyone else to do it for you, you may find better luck doing it yourself.
( Sorry to bring an older topic back up )
Do you have the same problem with retail Quake 3?
FYI, porting Quake 3 to a modern compiler really isn't hard at all, if you don't trust anyone else to do it for you, you may find better luck doing it yourself.
( Sorry to bring an older topic back up )
-

Feared - Posts: 95
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- Location: Wylie, TX
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