News - Model converter with extensive Quake support
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Also, in case it's off radar;
http://kneedeepinthedoomed.wordpress.co ... ts-part-2/
Is the project I'm referring to, opening it up you'll notice a lot of wip models, like the rocket Ogre. Getting stuff like that rigged for fast animating and reexporting will make the planned enemy revisions a doddle.
http://kneedeepinthedoomed.wordpress.co ... ts-part-2/
Is the project I'm referring to, opening it up you'll notice a lot of wip models, like the rocket Ogre. Getting stuff like that rigged for fast animating and reexporting will make the planned enemy revisions a doddle.
- ijed
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- Location: Chile, SA
37 posts
• Page 3 of 3 • 1, 2, 3
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