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quake 1 wad 3 support
Posted: Tue Feb 08, 2011 7:00 am
by behind_you
THIS IS PROBABLY IN THE WRONG SECTION!
i NEED quake 1 to have wad 3 support. is there any way?
Re: quake 1 wad 3 support
Posted: Wed Feb 09, 2011 2:18 am
by Baker
behind_you wrote:THIS IS PROBABLY IN THE WRONG SECTION!
i NEED quake 1 to have wad 3 support. is there any way?
Sure ...
Link 1:
http://forums.inside3d.com/viewtopic.php?t=1358
Link 2:
http://forums.inside3d.com/viewtopic.php?t=2937
Link 3:
http://forums.inside3d.com/viewtopic.php?t=2579
Link 4:
http://forums.inside3d.com/viewtopic.php?t=2656
DarkPlace, FTEQW, QRack and several other engines support HLBSP on Windows; at least 2 released PSP engines do.
Posted: Sat Feb 12, 2011 6:39 am
by behind_you
OMG THANK YOU!
btw which of these already has animation interpolation?
Posted: Sat Feb 12, 2011 7:59 am
by Baker
behind_you wrote:OMG THANK YOU!
btw which of these already has animation interpolation?
All of them.
In fact, it is mighty tough to find any recent Q1 engine without animation interpolation.