Editor on OS X?
Moderator: InsideQC Admins
10 posts
• Page 1 of 1
Editor on OS X?
A bit of searching turns up no native Quake map editor for mac OS X. I have on for classic (yuck) so I'm wondering if there's a native one I missed or an editor for *nix that'll run under x11.app?
I'm only jumping into this, so if there isn't would I be better off trying QuArK or something on windows?
I'm only jumping into this, so if there isn't would I be better off trying QuArK or something on windows?
- Jatz
- Posts: 5
- Joined: Thu Dec 20, 2007 1:11 am
You shouldn't touch Quark. But in any case, you're better off asking on func_msgboard
I was once a Quake modder
-

Urre - Posts: 1109
- Joined: Fri Nov 05, 2004 2:36 am
- Location: Moon
Wait for this being released: http://wantonhubris.com/blog/
Improve Quaddicted, send me a pull request: https://github.com/SpiritQuaddicted/Quaddicted-reviews
- Spirit
- Posts: 1031
- Joined: Sat Nov 20, 2004 9:00 pm
Spirit wrote:Wait for this being released: http://wantonhubris.com/blog/
That look really promising. Is there an estimated release date or is it just as it goes/when it's done?
leileilol wrote:gtkradiant maybe!!!
A quick google reveals an OS X build. I'll give that a try, see how I fare.
Edit: Erm, does gtkradiant support Quake I?
Thanks a lot for the responses, merry xmas everyone.
- Jatz
- Posts: 5
- Joined: Thu Dec 20, 2007 1:11 am
I couldnt get GTKRadient to work for quake 1 on my mac
But I do use Quiver 1.2 Its the best you can find right now for mac all though it only runs using os9.
Check it out:
http://developer.chaoticbox.com/quake.php?tab=mactools
It has a built in compiler but its not all that great, so also check out:
http://www.aegidian.org/gqt/osx/index.html
I hope this is helpful.
Also, I am very interested in that editor on wantonhubris! Does anybody know anything about it? Release date maybe?
Check it out:
http://developer.chaoticbox.com/quake.php?tab=mactools
It has a built in compiler but its not all that great, so also check out:
http://www.aegidian.org/gqt/osx/index.html
I hope this is helpful.
Also, I am very interested in that editor on wantonhubris! Does anybody know anything about it? Release date maybe?
- Dreadful
- Posts: 5
- Joined: Wed Dec 26, 2007 6:45 pm
- Location: Louisville Ky
Dreadful wrote:I couldnt get GTKRadient to work for quake 1 on my macBut I do use Quiver 1.2 Its the best you can find right now for mac all though it only runs using os9.
Check it out:
http://developer.chaoticbox.com/quake.php?tab=mactools
It has a built in compiler but its not all that great, so also check out:
http://www.aegidian.org/gqt/osx/index.html
I hope this is helpful.
Also, I am very interested in that editor on wantonhubris! Does anybody know anything about it? Release date maybe?
I have Quiver right now, and it looks like my only option until that other editor is released.
Are there any tutorials for quiver? Or should I just look for general mapping help?
Edit: Heheh, tutorials included. >_>
Edit #2: Quiver question, when I select build it hands be a .h1, .h2, and .prt. what do I do with these?
- Jatz
- Posts: 5
- Joined: Thu Dec 20, 2007 1:11 am
It should erase those files when it is done compiling the map and give you just the bsp and a pts file if your level has leaks.
Get those compiling tools from the other link I gave you. I use them when I am done with the level. But If quiver isnt working correctly, then that is your best bet.
Get those compiling tools from the other link I gave you. I use them when I am done with the level. But If quiver isnt working correctly, then that is your best bet.
- Dreadful
- Posts: 5
- Joined: Wed Dec 26, 2007 6:45 pm
- Location: Louisville Ky
10 posts
• Page 1 of 1
Who is online
Users browsing this forum: No registered users and 1 guest