BSP - Yay or nay?

Discuss the construction of maps and the tools to create maps for 3D games.
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Nash
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BSP - Yay or nay?

Post by Nash »

For those of you who don't know (and if you don't, you shouldn't be here ;P):

http://www.bspquakeeditor.com/

Do you use BSP? What do you like or not like about it?

I didn't like it because of the extremely unconventional control scheme and the UI is weird. If it weren't for those (IE, if it was like "everybody else"), BSP would definitely be my editor of choice.
leileilol
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Post by leileilol »

I do not use BSP because I was bred on Worldcraft 1.1a

and still
am
can't accept
anything



else



:(
i should not be here
Sajt
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Post by Sajt »

I'm too lazy to figure out how it works.

There's a pretty good flash video tutorial somewhere if you're interested...
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Urre
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Post by Urre »

It is the best map editor out there. Ever. Period. Right there ->.

I started with Qoole, went to worldcraft, then tried BSP, and have been hooked ever since. It's the shite.
I was once a Quake modder
Electro
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Post by Electro »

GtkRadiant 1.4
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http://www.bendarling.net/

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Urre
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Post by Urre »

BSP is what Gtkr wants to be!

/me imagines BSP with Q3 support
I was once a Quake modder
Nash
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Post by Nash »

I have the same problem as Cheapy here in that, I started with WC and can't get used to BSP because everything about it is different. Control scheme, user interface, feel, etc.
Dr. Shadowborg
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Post by Dr. Shadowborg »

Nash wrote:I have the same problem as Cheapy here in that, I started with WC and can't get used to BSP because everything about it is different. Control scheme, user interface, feel, etc.
Same here, though to be honest, I've not tried BSP yet...
Dr. Shadowborg
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Post by Dr. Shadowborg »

Just tried it.

I'd say yea, except that it seems kinda crash prone right now...
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