Quick Question re: lighting

Discuss the construction of maps and the tools to create maps for 3D games.
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Tronyn
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Joined: Fri Aug 31, 2012 9:37 pm

Quick Question re: lighting

Post by Tronyn »

Due to the way lighting is handled, there's no way to have a light with a style (gentle pulse, flickering, strobe, etc) turn on or off by trigger, right? (just making sure).
Thanks, Tronyn.
Spike
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Joined: Fri Nov 05, 2004 3:12 am
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Re: Quick Question re: lighting

Post by Spike »

switchable lights are either on or off. the qc is responsible as it doesn't give the option to define the lightstyle string for switchable lights and just uses "m" for every one.

you'd need to write some qc to fix it, but doing so should work even with the vanilla engine.
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