func_detail

Discuss the construction of maps and the tools to create maps for 3D games.
Post Reply
Nahuel
Posts: 495
Joined: Wed Jan 12, 2011 8:42 pm
Location: mar del plata

func_detail

Post by Nahuel »

just a curiosity, what is func_detail? i guess is a not qc called, solid brush to optimize the q1 bsp maps. :D Thanks for your requests
hi, I am nahuel, I love quake and qc.
qbism
Posts: 1236
Joined: Thu Nov 04, 2004 5:51 am
Contact:

Re: func_detail

Post by qbism »

It is like func_wall except it casts shadows. Supported by tyrutils 0.14, maybe others.
Post Reply