using custom maps

Discuss the construction of maps and the tools to create maps for 3D games.
not_l33t
Posts: 32
Joined: Sun Oct 08, 2006 10:00 am
Location: Downunder
Contact:

Post by not_l33t »

that pritty much what happens to me, but with evey thing.
http://bradshub.ath.cx - take a look at my web site.

Come on, admit it. You're the smartest person you know.
not_l33t
Posts: 32
Joined: Sun Oct 08, 2006 10:00 am
Location: Downunder
Contact:

Post by not_l33t »

I can compile the map put i have one light and it lights up the hole map even thought walls whats going on.
http://bradshub.ath.cx - take a look at my web site.

Come on, admit it. You're the smartest person you know.
Entar
Posts: 439
Joined: Fri Nov 05, 2004 7:27 pm
Location: At my computer
Contact:

Post by Entar »

Sounds like your not light compiling. If it's not compiled with light, it will appear basically overbright.
not_l33t
Posts: 32
Joined: Sun Oct 08, 2006 10:00 am
Location: Downunder
Contact:

Post by not_l33t »

I found the problem. The room was to big. Well at lest thats what i think it is. I will do some more tests. All so can u tell me how to make a simple door.
http://bradshub.ath.cx - take a look at my web site.

Come on, admit it. You're the smartest person you know.
Post Reply