Hi guys. I use worldcraft to construct single player maps. How exactly do I make a path node and tell a monster to follow it?
I have done some googleing but I am at a dead end. Can someone help me in the right direction?
Nodes? Singleplayer.
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- Posts: 52
- Joined: Mon Sep 13, 2010 5:16 pm
Nodes? Singleplayer.
Knives out. Catch the mouse. Squash his head. Put him in your mouth.
Re: Nodes? Singleplayer.
Simply place a bunch of path_corner entities along the route you want the monster to walk, then link them to form a loop. For example, add to the first one "targetname" "path1" and "target" "path2", to the next one "targetname" "path2" and "target" "path3" etc, and let the last one in the sequence target "path1" again. Then make the monster target "path1" and you're set.
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- Posts: 52
- Joined: Mon Sep 13, 2010 5:16 pm
Re: Nodes? Singleplayer.
Thank you, it was quite simple. I had also broken part of the path code trying to make the monsters non-hostile.
Knives out. Catch the mouse. Squash his head. Put him in your mouth.