introduction to this forum

Discuss the construction of maps and the tools to create maps for 3D games.
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Irritant
Posts: 250
Joined: Mon May 19, 2008 2:54 pm
Location: Maryland
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Re: introduction to this forum

Post by Irritant »

Carlus12 wrote:Hello
I have the Half life tools for Worldcraft, but when I compile a map and load it, it uses the default Console characters. I am pretty new To This HLBSP. The HLBSP is a port of Bakers HLBSP[PorQuake psp] and doesn't use Wads.

I start up the map just fine, but it still has the Numbers. Is there something I need to do specifically?
What's with the spam link?

Man you guys try SO HARD to convince people you're part of the community. Do you think that is going to make people buy your products?
http://red.planetarena.org - Alien Arena and the CRX engine
Nahuel
Posts: 495
Joined: Wed Jan 12, 2011 8:42 pm
Location: mar del plata

Re: introduction to this forum

Post by Nahuel »

Irritant wrote:
Carlus12 wrote:Hello
I have the Half life tools for Worldcraft, but when I compile a map and load it, it uses the default Console characters. I am pretty new To This HLBSP. The HLBSP is a port of Bakers HLBSP[PorQuake psp] and doesn't use Wads.

I start up the map just fine, but it still has the Numbers. Is there something I need to do specifically?
What's with the spam link?

Man you guys try SO HARD to convince people you're part of the community. Do you think that is going to make people buy your products?
:) :)
hi, I am nahuel, I love quake and qc.
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